Recent content by psob2

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    No MODS Warning mod (and a stand alone no legit screen)

    no mod warning works fine for me. thank you for posting this
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    Various Units by GeneralMatt

    thanks for the units is the redcoat animation the correct one for the fusilers?
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    Cleopatra

    this one looks great also hope you will convert more of these
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    Problem with converting non-Civ model as Leaderhead

    looks fine in my game thanks again
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    Problem with converting non-Civ model as Leaderhead

    SaibotLieh, could you please post the files for this leaderhead. i'd love to me able to add this one to my game. thanks
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    Bug Reporting

    any idea what i might have done to cause this? bug 4.1 is installed in custom assets. had 3.6 and 4.0 installed previously and there wasn't this problem with the custom domestic advisor. this screen of the advisor options tab is from vanilla bts. before i installed 4.1 i took the custom...
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    Questions about The BUG Mod

    thanks for the quick reply. yes it is a city count. the scoreboard code is q for that info thanks again for the help, and for all the time and effort you folks have put into this great additon for civ4
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    Questions about The BUG Mod

    what are the white numbers on the far right of the scoreboard? see attached. is there a way to turn them off? i have bug installed in custom assets. i'm playing a personal mod in single player. i recently updated to bug 4.0. had not seen those white numbers on right side with older version...
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    Slider technical details, can you set individual city sliders?

    thanks Clammo for the tip. tried it and it worked fine for 5% increments
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    Savoia-Marchetti SM.84

    looks good, thanks
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    I tried my hand at model editing

    thanks to all for fixing these units wolf, as to your reskin for the Essex carrier to remove the number on deck(post 17), the gloss dds file needs to be altered also or else the number still shows up in game. at least that's what happened on my end. attached is a gloss dds file for the essex...
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    Automatically include the SVN Revision Number

    i use alternate location and then copy files. then change mod version build number in CvModName.py
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    Quick Question: BUG Mod

    you should get BUG version 3.0 if you have bts 3.17 "Current BUG version: 3.0 (Compatible with Beyond the Sword version 3.13 and above only!)" quoted from their download post/thread http://forums.civfanatics.com/showthread.php?t=274636
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    Version 0.35 discussion thread

    glad to hear its working ok :)
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