Recent content by Rabid

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    [PYTHONCOM] MAD Nukes Mod

    Is there an option to keep all the civ-aid-messages for inventions, city-building-suggestions,... cause they seem to be disabled, I know most of the time they are boring and irritating but they're pretty usefull in the late game when your civ is huge.
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    What the Hell!? (Battle Mechanics)

    On the contrary, I think the battle system of Civ IV is great! It holds everything in account, the current and max strength, type of soldiers,... A spearman getting a +100% vs Mounted Units is simply utter realism ;). Thats not a silly situation at all, 1 in five of your units will still...
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    GOTM 07 First Spoiler - 500 AD

    Philosophical and Spiritual leaded me directly to the plan of a Cultural Victory (my first ever). On this moment I'm still on that same course. I founded Mecca on the plain hills to the east of the startposition, researched polytheism and founded my first religion. Then started building...
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    Citizen Registry

    Username: Rabid Chatname: Rabid Residing: Mandate: none Former Mandate: none Aspiring: Chief Scientist Age: 21 Gender: M Location: Antwerp, Belgium City Name: Lost Heaven
  5. Hold the line

    Hold the line

    Greek AI-forces are about to cross the river (and got completely slaughtered)
  6. ...and watch out for the boat!

    ...and watch out for the boat!

  7. Run Forrest, run...

    Run Forrest, run...

  8. That's what I call an aquaduct!

    That's what I call an aquaduct!

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    The Civilization IV AI mod project

    Fast explenation of genetic programming: With a genetic algorithm, you don't have to program the AI. You need to program a random-AI-generator. The only problem is that the complexity will go through the roof (most of the time such algorithms are used to <a...
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    The Civilization IV AI mod project

    Same here, I'm not interested in modding the game, but I surely am interested in upgrading the AI. I read some different opinions about upgrading it throughout the forum, but they were all talking about setting different modes. Wouldn't it be possible to create a genetic algorithm for Civ IV?
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    The Civilization IV AI mod project

    The SDK is out, are there still people who want to start working on the AI?
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