I've never played Morrowind to the end, it's so huge.
Red Mountain uses the default volcano model, it can be found here in the download database. Vivec will eventually look like this. Each building will need to be built separately, but I haven't thought through the concepts and effects for each...
I thought about it, but no. There are a few limitations that I couldn't handle. A city that is located directly on the water is not coastal, so I cannot build lighthouses or harbors there, as well as a fleet. Units don't want to enter such a city, AI doesn't want to capture it. Therefore, the...
Wip. Like the Imperial City, Vivec will consist of several buildings. The Imperial City originally has a White Gold Tower. Then you build walls around it, the Arcanum University, the Prison District, the Waterfront. It will be the same with Vivec.
I don't want to write a whole manual, it's a long time. But you can look here. Once upon a time, Ekmek made an excellent manual for creating leaders in a blender. Try to study it, there are many answers to some of your questions...
You need JoroDox Tools to convert meshes to .DAE format. Then you need Blender to convert .DAE in .OBJ, since 3ds Max sometimes makes crash when importing. Then you need a plugin that will allow you to export to .NIF, it is on the website. In general, you can do everything in a blender right...
Hi! I am using 3ds Max 2010. This tool seems more convenient to me.
Please note that models in Europe and Civilization have initially different poses and proportions. Therefore, in order to properly bind the vertices to the bones, you first need to modify the model a little.
It's a pity, a good project.
It would be nice if something like Next War from BtS.
I have a little idea how about models from Tiberium Wars. If desired, they are quite easily imported into the blender. If you are interested, I can try today
Try this. Simply deleting a civilization in the world builder is usually not enough, it is necessary to delete any mention of the civilization itself and the team.
MightyToad tried to do something similar with Ashurbanipal. You need to keep in mind that it will be extremely difficult to attach the model to an already existing skeleton.
I can try to show roughly what can be done and how, but I need a model. Moreover, not just a model, but already translated...
Oh, he doesn't have wings as such) This is a unit from one of the official mods for Civilization IV. This is an Afterworld mod, if you have a gold edition, then this unit should definitely be in the BTS folder. If you can't find it by name, I'll try to publish it later.
There are two possible options - either the path to the file is incorrectly specified, or compression is incorrectly selected when saving the .dds file. Try DXT5
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.