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Randomized's Recent Activity

  1. Randomized liked CrazyG's post in the thread New Beta Version - Feb. 9th (2-9).

    I still see weird world congress behavior. There are resolutions that everyone constantly supports, like historical landmarks or the...

    Feb 15, 2020 at 5:30 AM
  2. Randomized replied to the thread Belief selection & prioritization by the AI..

    I made a post about this issue (the orders, not the anti-semitism) a while back. It's definitely not just confirmation bias. It's pretty...

    Feb 15, 2020 at 5:28 AM
  3. Randomized liked JamesNinelives's post in the thread New Beta Version - Feb. 9th (2-9).

    I have no issue whatsover with the AI numerical bonuses increasing. Especially if that makes people happy! Let's try it and see how it...

    Feb 14, 2020 at 1:06 PM
  4. Randomized liked crdvis16's post in the thread New Beta Version - Feb. 9th (2-9).

    Don't forget that the free worker also simply favored certain starts for some AI and not others. AI that had wheat/flood plains got a...

    Feb 14, 2020 at 6:27 AM
  5. Randomized liked Gazebo's post in the thread New Beta Version - Feb. 9th (2-9).

    - playthroughs aren't balance issues? - ok? that doesn't equal imbalance - slightly more science and culture for superwide empires does...

    Feb 13, 2020 at 2:46 PM
  6. Randomized liked ASCII Guy's post in the thread New Beta Version - Feb. 9th (2-9).

    Regardless of all this heated balance discussion, I will never go back to BNW. Playing it again after playing this mod for so long...

    Feb 13, 2020 at 2:45 PM
  7. Randomized liked MarvelOfRain's post in the thread Where to plant GP?.

    I sometimes have a visual bug where upon placing a GP tile improvement over plantation resources I have both displayed. It then...

    Feb 13, 2020 at 1:28 PM
  8. Randomized liked CrazyG's post in the thread Where to plant GP?.

    Is it anymore silly than having cows and horses walking over all of my nation's top scientific academies?

    Feb 13, 2020 at 1:27 PM
  9. Randomized liked Kim Dong Un's post in the thread Where to plant GP?.

    Wait, aren't the cows and horses supposed to be the staff and faculty? Maybe that's why I can never get out of Ancient; my academies are...

    Feb 13, 2020 at 1:27 PM
  10. Randomized liked Revolutionist_8's post in the thread New Beta Version - Feb. 9th (2-9).

    That is quite an exaggeration...

    Feb 13, 2020 at 1:21 PM
  11. Randomized liked Gazebo's post in the thread New Beta Version - Feb. 9th (2-9).

    I strongly disagree that there are massive balance issues. G

    Feb 13, 2020 at 1:21 PM
  12. Randomized liked adan_eslavo's post in the thread New Beta Version - Feb. 9th (2-9).

    @Gazebo Man... I would appreciate if any changes to promotion values were listed in op. At least names of ones that were touched. I can...

    Feb 13, 2020 at 12:59 PM
  13. Randomized replied to the thread New Beta Version - Feb. 9th (2-9).

    I play Immortal and often struggle with it. I've been playing exclusively authority for a while now (since I've found it to be the most...

    Feb 13, 2020 at 8:55 AM
  14. Randomized liked Blue Ghost's post in the thread Should Rivers provide City Connections?.

    Roads over rivers work just fine for city connections. The change at Engineering only applies to units crossing rivers.

    Feb 13, 2020 at 7:29 AM
  15. Randomized replied to the thread New Beta Version - Feb. 9th (2-9).

    No, it didn't. Just picked it a couple hours ago.

    Feb 12, 2020 at 1:46 PM