Recent content by randomnub

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    New Colonist City: What do you build?

    At that late turn I'd go chancery or if few cs allies bank first then follow similar build order of yours, purchasing workers/boats, but giving there's no jungle I'd skip university until I have enough improved tiles/specialists so that any new citizen is working a decent tile. At 36% happiness...
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    4.5.1 Poland Photojournal (Deity/Standard)

    End game reflections, and an unpopular opinion: Poland is bland and feels weak (ok, maybe just average). First, the UA. [6/10] Policies are great, culture is a great yield, and Poland gets a free policy every 2 eras, that should be great. In practice, having +1 policy by turn 60-80 (Classical...
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    4.5.1 Poland Photojournal (Deity/Standard)

    I took a break and forgot what I was going to do with this game, the last turns I played a bit erratic. It doesn't help that I hate end game and high supply. Nonetheless, this is when humans can beeline techs and bulbing GPs to an extent the AI can't cope with it. Also, high movement units and...
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    What would you build next?

    Forge first, no question, and work the engineer to catch up with building all the stuff this city is missing. That's a +25% production for 2 turns after a must have investment. After that, chancery if you have 2+ alliances in place (and work the specialist) or stable/armory, even wityh just 1...
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    4.5.1 Poland Photojournal (Deity/Standard)

    T169 Timing the Enlightment: T174 Industrial Era: T179 It wasn't me! T184 T189 Tech Parity (with the deity runaway!) T194 That was quick: T200 Milestone, and game ramblings:
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    4.5.1 Poland Photojournal (Deity/Standard)

    T137 Reformation T143 Renaissance T147 Peace at last: T154 First Congress of Warsaw: T157 Rationalism T162 War thoughts: T167 Ballsy:
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    4.5.1 Poland Photojournal (Deity/Standard)

    T80 Religion T90 To the rescue! T97 Statecraft: T110 Medieval: T113 We're under attack! T117 Tech Inferiority: T122 Enhancer: T126 Cavalry is coming: T133 Trading blows: T135 The Breach:
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    4.5.1 Poland Photojournal (Deity/Standard)

    This is going to be my last game without modmods, it's time to move on and embrace 34UC and maybe some QoL mods to keep this old game fresh and enjoyable. I pick Poland because at a first glance it's the one civ I'll be rerolling in future due to not getting any funny new uniques. In the VP game...
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    Vox Populi Congress Proposal Workshop

    Mounted melee 4+ moves are good as hit and run back to city garrison, or in general avoid retaliation even on the defensive when the AI superior numbers would otherwise crush an army of footmen who can't retreat. I think knights/lancers/tanks are the best units for their eras if you can field...
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    Vox Populi Congress Proposal Workshop

    No, unnecessary complicated, not intuitive and makes battles last even longer in eras where they take long enough. I would suggest just make these common soldiers cheaper, but pikes already are 25/40 hammers cheaper than longswordmen and knights and require no resources while holding the...
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    New BETA Version - 4.5.1 (February 28, 2024)

    Solomon connected it long ago. Not a standard map script for sure though, it never happened to me.
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    What's the best play here

    Don't settle too much land, maybe 2 expos only where the NWs are, leaving a lot of room for barb camps spawns. I see 7 pearls so connecting 4-5 with 2-3 cities only should be enough for the (very worthy) faith monopoly. You can ignore the bottom part of the tech tree and use scouts and archers...
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    Winning peacefully on higher difficulties

    PSA: check the date before feeding the necro poster
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    3rd and 4th Unique Components for VP - Official thread

    Unlike Ironclads that unlock at Industrialization when the Corvette obsoletes, Amazonas are unlocked at Dynamite. If you research Industrialization before Dynamite it's hence possible to be unable to build any melee ship for quite some turns (militaristic CS can still gift you ironclads, not...
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    [Ongoing] 4.2.6 4UC+CE Immortal Brazil Photojournal

    I'm not going to finish the progress game, turn 199 and entered the modern era, 10 techs and 3 policies ahead of the Zulus: I peace out with them after a short war over my distant colonies in order to finish off Gajah, after I razed 3 Persian cities with poor infrastructure to resettle them...
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