Recent content by RenaissanceFan

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    Combat System

    I know you don't want more features, but can't you create a "general" system, where each stack has a general who gains experience with the battles, somewhat like in the Total War games? That would solve two combat problems: 1) Same-unit combat: the general's tactics aren't taken into...
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    Cultural Problem

    It's the third time I lose Byzantium's UHV 1 because of one of the Samanids' cities gaining a lot of culture in a moment. I know this is possible, but shouldn't the AI worry more about their capital rather than a (by then) insignificant city? Also, why the borders of cities to flip don't go...
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    Parallel Maps

    How does turn progression happen on maps 2 and 3 when you're in map 1? Does the AI work normally like there was only one map?
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    Regions mod - draft -- help needed

    Hello again. It always bugs me how one city only can become a world-level powerhouse all on its own (and the surrounding resources), and how the type of tile matters so much, becoming quite strange (for instance, I never build farms unless it is needed to connect a resource). So... Well, I know...
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    looking for a mod (timekeeping)

    4000 BC is the approximate date that writing was invented/discovered. Writing is (agreed by most) the separator between Prehistory and the Ancient Age.
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    RFCEurope 1.0

    I know I've been hammering this subject again and again, but the Syrian trio of Tarsus, Antioch and Aleppo are still wrecking each other... Would it unbalance if it was added, let's say, one food resource for each city? EDIT #1: Also, is there any particular reason a pop-1 Cyrene (health...
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    The Powers that Be

    Could you post another mirror? Megaupload was shut down.
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    RFC Europe: Small bugs/fixes

    The Imperialism civic doesn't seem to give a large bonus, even when I have at least 10-15 unstable provinces... aka entire Italy minus Rome, post-Arabia Levant and Egypt, two cities in Libya, Tunis, Sicily, Corsica, Sardinia, Algiers, Tangiers and the entire Balkans south of Budapest. Even so...
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    Ottoman spawn bug

    When Smyrna, Nicaea and Adrianople flip to them, the game makes a copy of the stack they have on Bandirma in a forested hill near Adrianople...
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    Byzantine bureaucracy

    Although it did become messy for most countries, Byzantium was an exception; so I think the 6 cities stability penalty should at least be reduced for them. EDIT: from Wikipedia (http://en.wikipedia.org/wiki/Byzantine_Empire#Government_and_bureaucracy):
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    Germany and HRE

    I had an idea for the HRE while playing. Would it possible to make all German cities, while by all means separate "civs", be coded as one AI, that would work each city independently of the others? That way, we could put in the many German civs without making the game exceedingly slow. However...
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    City Name Maps

    As of now, nothing; I can't even open the maps.
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