Recent content by Rhodro

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    TSG 242 Opening Actions Thread

    I just checked my game, I did actually get the 3 kinds of spices. One from settling on the small island west, then one from the big donut to the north. Another settle to the west on the big donut did not give the 3rd spice. A settle on the small island east gave me 3rd kind of spice. Maybe the...
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    TSG 242 After Actions Thread

    Culture victory at turn 144 with sacred sites. Continued from the opening actions thread, I just spammed more settlers, faith buildings, candi... As expected no AI dowed me at all. I might have gotten the victory 1 turn earlier, because I forgot for 1 turn that I just got civil service, and...
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    TSG 242 Opening Actions Thread

    I did not expect the donut in a donut! Haha amazing. So we do get to use the UA. For some reason my computer refuses to make a screenshot, really weird because it used to work, now I just get a short black flash and no screenshot :( Anyway I have 7 cities up, 1 more settler almost at location...
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    TSG 242 Announcement

    On the donut map I don't think it generates islands, so I expect the UA spice islanders cannot be used. Culture win on warlord means Sacred Sites, the Candi is gonna help with that. Have to remind myself that the AIs are gonna be weak, so mostly no luxury trade with them, trading resources to...
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    TSG 241 Opening Actions Thread

    Yea this is correct. From turn 20 and onward you can get faith from ruins. I've had it in a recent GOTM. It's really hard to demand tribute from CS on deity. This is because the resist value the CS has that you must overcome is affected by the average military power of all other AI. On Deity...
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    TSG 241 After Actions Thread

    For tradition I usually do NC -> universities -> (optional observatories if multiple mountain adjacent cities) -> workshops. This gets science specialists faster. If I remember correctly when doing liberty going workshops before universities is better, because you need more hammers faster...
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    TSG 241 After Actions Thread

    Just won diplo victory at turn 237 with 41 votes. Pretty happy with the result. The last 20 turns or so was just siphoning (loaning) money from my 2 friends byzantium and ottomans to get a big stack of money to buy out all the CS. I had a lot of gold stacked up 1 turn before the vote. I bought...
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    TSG 241 Announcement

    Sadly we can't build stone works in the capital. I'm thinking it's important to get sailing and a trireme out early in small continents? Because meeting other AI reduces science costs.
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    TSG 239 After Actions Thread

    Not a single time AI beat me to Sacred Sites. Only once got beaten to reformation but they took Jesuit Education.
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    TSG 240 After Actions Thread

    Finally won domination at turn 247. My game did not go well. I went liberty but could not capitalize it. I had gold and happiness problems throughout the game. Even with commerce completed. Maybe because I completely eliminated all enemies, so everybody hated my guts and didn't trade with me...
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    TSG 239 After Actions Thread

    Yea, seems getting petra is even detrimental. I just won 3rd game at turn 113 (also no faith ruins like my 2nd game). The only wonder I got is oracle, this speeds up getting reformation belief. So this game was a little bit more focus on getting mud pyramids earlier. I went for mud pyramid tech...
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    TSG 239 After Actions Thread

    In my first game someone got reformation before me, but in the 2nd game I was the first one. So it's not inevitable. Liberty opener republic +1 hammer Collective rule free settler piety opener organized religion faith per shrine religious tolerance reformation mandate of heaven 20% discount...
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    TSG 239 After Actions Thread

    I did another run. To see if desert folklore is really necessary to win fast, since from the opening actions thread it looks like I was the only one lucky enough to get it. The differences: this time I went with One with Nature pantheon and pagoda + monestary instead of mosque. I did not get any...
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    TSG 239 Opening Actions Thread

    I replayed the first 30 turns or so a few times. Getting desert folklore is really RNG heavy. If not getting faith on turn 20 with a ruin it's gonna take a settler after 2 scouts to settle sri pada AND getting RNG luck of the other AI not getting faith ruins / faith city state and picking desert...
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    TSG 239 Opening Actions Thread

    I see, the turn 20 ruin seems pretty clutch then. All the other posters mentioned not getting desert folklore. The lack of workers is definetly hard, its hard to look at a lot of unimproved tiles. But that's just it for this strat. Sacred Sites is a very myopic strategy, you don't need any built...
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