Recent content by rockingrocky

  1. R

    Need Help with Culture per merchant specialists

    Sorry I didn't know how to use earlier Heres the script: local tSpecialists = {} for tSpecialist in GameInfo.Specialists() do if tSpecialist.ID == GameInfoTypes.SPECIALIST_MERCHANT then table.insert(tSpecialists, tSpecialist.ID) end end local bZiggurat =...
  2. R

    Need Help with Culture per merchant specialists

    I am currently making a civilization that gives 1 culture to every merchant specialists. I made a dummy building that give 1 culture yield and a lua script that should give 1 dummy building per merchant specialist. I adapted this script from the summa mod on steam workshop. However, nothing...
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