That sounds exactly like what they're balancing for. As for "good AI" vs "fun AI", please have a look at the Civ4 lead (and AI) designer's talk:...
That's what I intend to do. I will also give the AI performance (which I expect I will find to be generally competent, with some flaws) a...
I think Kongo is my favorite so far.
It's why us reasonable users should also post a review.
I can already say I'll like this as much as Baba Yetu, but the sound mixing/quality in the video is horrible. I bet it'll sound 10x better in game.
But how would the game determine which continent is Africa? Does the placement of civs play a role?
That rule doesn't make sense for me.
So Canadians are fine with being represented by either "America" or "England"? :)
Why? Expectations from previous Civ games? (The real-world equivalence of the "production" yield is shaky anyway - what exactly does it...
Leading to more cries of "wheat is imbalanced, needs to be nerfed" :)
If you went by real-life dependencies, you'd get a much more linear tech/civic tree anyway, at least starting in the renaissance era, when...
Seeing how slow unit movement is even into the later eras, railways could be a big deal for an expansion (ala Civ4 corporations). They're...
Isn't there some good background info on the civs in the Civilopedia? I also saw a "Biography" button for great people, which incidentally no...
I noticed only the differing mountains, but I never realized it was tied to continents. (Which doesn't make too much sense anyway, how a mountain...
That's a good solution. For singleplayer, please don't try to balance everything to the point of every game feeling the same. Ah, I have a river,...
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