In Civ 6, I feel that science progression needs to be restructured. Historically, civilizations exchanged ideas quite rapidly. Once one civilization made one innovation, neighboring civilizations followed after. Ideas would spread across the world usually until they met a geographical barrier...
How was Afghanistan centuries ahead of the rest of the world? In what era? And yeah, I agree with the Tibet thing, the Himalayas are also central to Hinduism as well. That's why I don't have a problem with mountain bonuses for holy sites.
Does anyone know if there is a mod that removes the adjacency bonus for science? I play on Gedemon's TSL YNAMP and I find it annoying how only civ's with convenient spawns next to mountains can have high science in the early game.
Plus it seems unrealistic. How have mountains ever been...
Rivers are the basis to most of the great cities and civilizations of the world. It's difficult to think of any major city that isn't along a major river. Rivers facilitated efficient transportation and trade. A mod that capitalized on this would be amazing. In the base game the only benefit for...
For the past week and a half I haven't been able to get past turn 15~, despite the fact that I haven't added any mods that weren't already turned on before. The user interface completely disappears. I assume it has something to do with the fall update being on PC, but not out on mac (I'm playing...
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