Recent content by sangeli

  1. sangeli

    Make a Mod Request

    EDIT: Thinking about it, I don't want to make a mod that doesn't add anything to gameplay; it just cuts a few seconds of map searching.
  2. sangeli

    Make a Mod Request

    Ok let me give you a little introduciton. I used to mod BTS last summer, until my computer crashed and school started; too much work too little time. But now summer comes again...and again I'm kinda bored and I need something very time consuming to do. Moreover, I need to practice a little...
  3. sangeli

    Military Control

    The AI hasn't been changed at all. That is because I didn't know how the AI would use it. If there are major problems just tell me. Also, unless you know a little programming, don't even try to combine the mod with another one. And if you did know programming, you'd know what to do.
  4. sangeli

    Blitzkreig MOD

    Yah, like I said, I didn't make a mod yet, just a mod componenet thats independent from road to war. Just extract it to the mods folder (not to road to war)
  5. sangeli

    Welcome to Road to War: Blitzkrieg

    Uh...the only thing so far I've posted is a mod component which is completely separate from road to war; its independent. Just extract the file to the Mods folder.
  6. sangeli

    Military Control

    It only works for units that can defend.
  7. sangeli

    Military Control

    Nope, that won't work. It only works if the forts are on water, so that limits the use of forts in that way. By the way, has anyone here actually tried it?
  8. sangeli

    Military Control

    Of course.
  9. sangeli

    Suggestions

    Under the old military control system, the original player would keep the plot. However, under the new system, provided that peace is made, the ally gets that plot. That being said, during a prolonged war it might cause a few problems.
  10. sangeli

    Welcome to Road to War: Blitzkrieg

    I'm not going to do that, but if someone presents me with mod that does, I might implement it. Answering Dale: You say there not going to be many changes, but when will the final version be released? I rather just test out the seperate compenents on a different mod and put it later...
  11. sangeli

    Military Control

    EDIT: I have made an updated version of Military Control. Problems of forts being taken by culture and when you add territory to nation by worldbuilder. Military Control v 1.1 is a mod component that uniquely combines the concepts of defacto military control (during war) and dejure political...
  12. sangeli

    [BTS] Military Control v 1.1 2016-10-05

    Simply unpack in the Mod folder of BTS. 3.17 compatible. Note that this is an updated version.
  13. sangeli

    Welcome to Road to War: Blitzkrieg

    It might make more sence, but its so much harder. Its much easier just to say that if a unit is in the trade network it gets refueled.
  14. sangeli

    Welcome to Road to War: Blitzkrieg

    You actually have to combine battalions into a division; battalions cannot exist on their own. In order to prevent the game from having too many units, I plan on upon creation of the division to, in sense, get rid of all the battalions. What I mean by that is that you can't actually look...
  15. sangeli

    Welcome to Road to War: Blitzkrieg

    Well this is how its going to work: turning a unit uses up movement points. So, if you are trying to make an advance at the enemy, you can't turn your units without slowing yourself down. However, I will make a button for making your units defend every direction evenly (that too takes up...
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