Recent content by Sarkyn

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    AND2 and SVN Bug Reports - A New Dawn 2 ONLY

    Thank you, re-downloading now, I'll let you know how I get on :) Thanks again!
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    A New Dawn Bug Reports and Feedback

    How bizarre, I just read that other thread and was literally in-game turning off opportunity fire when I got the thread notification. I can confirm you're correct. OF is now turned off and game processes. However, at -1000 GPT, I'll have to let the game sit until the civic cost balance...
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    A New Dawn Bug Reports and Feedback

    No joy with the mini-dump, then? I am afraid clearing the cache had no effect, the game still crashes on the very next END TURN...
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    A New Dawn Bug Reports and Feedback

    Here you are, I shall go forcibly de-cache again now and repeat... Thanks so much for spending your valuable time on this.
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    A New Dawn Bug Reports and Feedback

    Ah, I see, thankyou. Having now loaded the game in 651, all I did was set ROM options back to what I had it before and then save the game again. Then hit ENTER to end turn, and instantly CTD. I turned logging on, but reading the log it isn't very enlightening. Is there any way I can...
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    A New Dawn Bug Reports and Feedback

    Where do I find the revision number? I downloaded the "DOWNLOAD HERE" link at the top of the AND2 thread, which I assumed was the SVN nightly build. Can I see anywhere in any folder which version number I am running?
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    A New Dawn Bug Reports and Feedback

    Hi Guys, I've got a consistent crash to desktop when hitting "End Turn" on the attached save file. It's a game I've invested a lot in, so I really hope you have some sort of fix :) I have cleared the cache, rebooted, etc. All the usual tricks, including setting all my cities to build...
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    Fall Under: A Module for RiFE

    Sadly, I now have a repeatable CTD immediately after pressing "End Turn". It processes a few things, Leviathan spawns, some enemy AI movements are shown, then a consistent CTD :/ I'm going to remove Fall Under for now, I think, but I'd really liked it! So would be delighted if you could see...
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    Fall Under: A Module for RiFE

    Hello! 3 things to report: 1) Since installing the replacement python file linked in this thread, I have NOT had a UI Disappearance. For me, that's it fixed, I assume :) 2) From an aesthetic point of view, I think that the graphics for the towers are way too big. They become the biggest and...
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    Fall Under: A Module for RiFE

    Hello! I just posted this on the main RIFE thread, but it sounds like the error is caused by Fall Under, reading the above. I do think there was a concurrence with the presence of Great Sages and the UI crash. ------------------- Interface missing bug - Hello - I've just started playing this...
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    RifE 1.20 Bug Thread

    Interface missing bug - Hello - I've just started playing this quite excellent modmod, and I'm afraid my first two games have resulted in bugs in reasonably early game (turn 174) that have forced me to abandon them. In both cases, there was some sort of crash - and on reloading the savegame...
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    Promotions, Experience, Generals, Paratroopers and Privateers!

    Ah. This explains much. I would cast a vote for making it off by default - I personally hadn't noticed the feature, but I certainly had noticed the lack of XP. Perhaps a check box on the game creation screen, instead of one hidden in the CTRL_ALT_O screen?
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    A New Dawn Bug Reports and Feedback

    I'm afraid I'm experiencing a fairly consistent early-game CTD. :/ How do I clear the cache ? (As StrategyOnly suggests he did, above)?
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    Dark Ages

    FYI : I got to the bottom of what caused this. I had installed as follows: Rom 2.91 AND 1.72 Patches for 1.73 Basically, I Hadn't noticed the jump from 1.72 -> 1.73 and assumed I was on the correct version. :-)
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    Dark Ages

    Thank you for your replies. I don't want to uninstall and reinstall, when I'm in the middle of a game I've been playing for 4-5 days. So, to repeat my plea for help: Would it be possible to turn Dark Ages "down" by modifying something like the XML in the /Dark Ages folder, to at least stop...
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