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SayHayKid's latest activity
S
SayHayKid
posted the thread
[C3C]
Combat Stats - Determining A/D Ratios
in
Civ3 - Creation & Customization
.
I am in the process of fine tuning the stats of the various units. I came across this handy Combat Calculator that has me re-evaluating...
Yesterday at 10:58 PM
S
SayHayKid
reacted to
Ozymandias's post
in the thread
Re-Upload Requests
with
Like
.
It's the same deal re: why all the joint TopGun/FireFox Units were removed: FF evidently did the same as Balck. I don't know the...
Tuesday at 6:22 PM
S
SayHayKid
replied to the thread
Modding Q&A
.
@Civinator any magic ideas for simulating a repeating Chinese crossbow?
Tuesday at 12:07 PM
S
SayHayKid
replied to the thread
Today I Learned (about Civ3)
.
I learned that blitz only works with multi-move units. I never thought about it until starting to mod the game. I wanted to have all...
Tuesday at 9:46 AM
S
SayHayKid
replied to the thread
Modding Q&A
.
Question on defensive bombard. I am trying to simulate the multi-shot capability of Chu Ko No (Chinese crossbow). If you give the unit...
Monday at 11:55 PM
S
SayHayKid
replied to the thread
[C3C]
UUs Historically Accurate or Gameplay ccurate?
.
True. I just meant as far as when the Civ actually existed or their leader was in power. Technology wise the Impi is a spearman, but...
Monday at 9:53 AM
S
SayHayKid
reacted to
Civinator's post
in the thread
Re-Upload Requests
with
Like
.
This unit is in CCM 2.5 with the name Donkey Cart.
Monday at 9:36 AM
S
SayHayKid
replied to the thread
Re-Upload Requests
.
Does anybody have the Sumerian Heavy Chariot? I am looking for some kind of onager cart/chariot to replace the ridiculous "Enkidu" warrior.
Sunday at 9:19 PM
S
SayHayKid
replied to the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
.
@Flintlock have you seen in the code how AI handles protecting resources, airfields, etc.? Would be nice for some if ... then ... logic...
Apr 18, 2024
S
SayHayKid
replied to the thread
Cross-Platform Editor for Conquests now available!
.
Thanks, @Quintillus that is just what I was looking for. I am on a Mac. I was CMD+V into the big box (city list). CTRL+V into the small...
Apr 16, 2024
S
SayHayKid
replied to the thread
Cross-Platform Editor for Conquests now available!
.
@Quintillus is their a quick way to add a bunch of cities? I am swapping out a couple of Civs and need to replace cities, leaders, etc...
Apr 16, 2024
S
SayHayKid
replied to the thread
Modding Q&A
.
The AI isn't very smart about volcanoes. I have seen them build right next to one. Overall, I find them annoying. Does increasing the...
Apr 15, 2024
S
SayHayKid
posted the thread
[C3C]
Delaying/Removing Military Alliances and Right of Passage? When?
in
Civ3 - Creation & Customization
.
I know several players were frustrated when @Civinator removed military alliances altogether from CCM. I like his rationale behind it...
Apr 15, 2024
S
SayHayKid
replied to the thread
CCM2 Epic Mod
.
The next step for Flintlock, change the aggression level as the Era leader changes. Also, $80,758 gold? Daddy Warbucks!
Apr 15, 2024
S
SayHayKid
reacted to
Civinator's post
in the thread
Modding Q&A
with
Like
.
Obsoleting a unit by another unit without the option of upgrading it is done by these two settings. It is also working for AI civs.
Apr 15, 2024
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