Recent content by Schmiddie

  1. Schmiddie

    Port Royal and how to use buccanners

    no, also by Europeans...
  2. Schmiddie

    Peanuts for oil

    Thanks for the idea. There will be no new city professions.
  3. Schmiddie

    Port Royal and how to use buccanners

    Hm, I noticed the opposite. My bucaneers always don't live long. They are attacked immediately - always. Hence I generally just use them in relatively save areas without many enemies.
  4. Schmiddie

    [WTP] Quick questions

    1) Yes, you should! Its a long time ago when I delt with that part of the game, but you should leave room for the church and the animals - as far as I remember.
  5. Schmiddie

    [WTP] Quick questions

    @hdd 1) No, wild animals are also available on random maps. I tested it again and it works perfectly. :think: 2) You need to change this file: Firaxis Games\Sid Meier's Civilization IV Colonization\Mods\WTP\Assets\XML\Text\names_cities_utf8.xml. The city names are no longer outlined in the...
  6. Schmiddie

    Graphic features and other improvements

    That's fine. Good luck! Let us know, when you find some time again :)
  7. Schmiddie

    [WTP] Quick questions

    Hi, this one might already help :-) https://forums.civfanatics.com/threads/guide-to-wtp-4-0-traits-goods-units-and-ship-overview.683210/
  8. Schmiddie

    City Worker Professions also requiring Equipment [OPEN]

    The longer I play again the more I like this feature to be implemented. Maybe we can give it a chance to be implemented (the details still can be discussed) if we ever implement new bigger features.
  9. Schmiddie

    [WTP] Quick questions

    I'm not sure if the former versions are all available, but as MorphineCol wrote. You can also give the new version a try, the technics somewhat different, but in many ways it is still the same.
  10. Schmiddie

    [WTP] Quick questions

    Always great to see "new" player. :) Please ask if you havy any questions. Sometimes we forget that the player do not have the knowledge of the features we have implemented. :lol: Then it is good to receive a reminder that maybe the Colopedia needs to be updated or some informations could be...
  11. Schmiddie

    Graphic features and other improvements

    @raystuttgart @Hussar114 Hi guys, I have updated the FF atlas and the FF which already have been reworked. Great work, I like them!!! @Hussar114 : You don't need to rework the FF atlas. I have already included them in the existing atlas.
  12. Schmiddie

    We The People 4.1

    It is related to the turns you can make (more than marathon). However, the new speed is for builder who want to build up an empire - lots of time, more turns but that does NOT mean that everything needs longer to be built. However, it is not balanced yet completely.
  13. Schmiddie

    Graphic features and other improvements

    @Hussar114 OH NO! NEVER, NEVER compress an atlas!!!! :ar15: :aargh: Ah, I'm just kidding. :lol: This happens sometimes. Happened also to me in the past. But as ray said: the compression of an atlas results in a bad loss of quality. Therefore we should in any case avoid the compression of an...
  14. Schmiddie

    Graphic features and other improvements

    I'm currently not sure (also I have currently not the time to check out) who made which new image respectively which are new and which are not. However, if there is such a nice image as (obviously currently) for Samuel Bloomaert we should not delete it without any notice. I'm sure at some point...
  15. Schmiddie

    Graphic features and other improvements

    I like it! Looks very nice. We could implement it.
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