Recent content by scottfreitas

  1. S

    We The People 4.1

    WOW! Glad I still remember to check this site now and then. You guys never cease to amaze me. This game, with your mod, is STILL one of the most unknown and unappreciated gems in all of gaming. Busy downloading 4.1 and ready to start a new game again (finally). Thanks so much to you...
  2. S

    Release 3.0 has been published - Feedback please here

    Cannot thank y'all enough for keeping the dream alive. Your tireless efforts all these years has kept Civ4: Colonization a true "just one more turn..." game. My REAL dream, though--a dream which will doubtlessly never be realized--is for Firaxis to re-release Civ 4: Colonization, WITH all the...
  3. S

    Natives never leave villages, why?

    Well it's definitely happening to me. So boring. nothing ever moves on the map, other than the Europeans... I did alter some of the XML files a bit, but I never did anything connected with Native AI movement... no idea why the native AI went brain-dead. :(
  4. S

    Natives never leave villages, why?

    Been playing a We The People game for a few days, 2.8 version. Finally noticed that the Natives never leave their villages, never move across the map, never do anything but just... stand there. Mousing over their villages, I can see they have plenty of units made. sometimes 8-10 or more. But...
  5. S

    So ok, let us talk about possible further Releases ...

    I for one really hope you finish the map and find a way to make it available to all of us here! I love historically accurate maps! ;D
  6. S

    So ok, let us talk about possible further Releases ...

    As one of your longest of long-term players, I'm excited to hear y'all are planning to do another WTP update. My main suggestion is simply to work on making the AI opponents more aggressive. Particularly the Europeans, towards their fellow Europeans. This would be very historically accurate...
  7. S

    The Silent Majority speaks

    Ray, I guarantee you a lot more than 30 people are still playing Civ 4: Colonization today. ;D I just returned from the Steam discussions page for Civ 4 : Colonization. I made a new thread plugging this mod, and providing people with links to both this forum and the github page where the WTP...
  8. S

    Your silly habits

    I'm always too hard on the other Europeans. I typically play on a Gigantic map, so it's not like I couldn't let the poor dumb bastards piddle away meaninglessly inside their insignificant colonies while my gigantic trade and military empire grows to mammoth proportions. No, I typically have...
  9. S

    The Silent Majority speaks

    And who ARE the silent majority? The huge amount of players--thousands, I would wager--who love Civ 4: Colonization, and particularly love the trio of majorly monumental mods (TAC, R&R, WTP) which have kept it alive and well for 12 solid years now! All of you wonderful, amazing modders who...
  10. S

    [WTP] Quick questions

    The only reason it was initially a sales failure is because it was a bare-bones, cash-grab addition to Civilization 4. It should have been released as a stand-alone game (which it later became, although far too long after the fact for anyone to really care). Firaxis isn't as smart as the Age of...
  11. S

    [We the People] Bug reporting

    The 1-plot version is definitely more in tune with the original 1994 Colonization, to be sure. I sometimes play the 2-plot version but it really is way too Civ-like. Every colony you create becomes a super mega-colony! There's just so much room to gather resources and plant food! It's crazy...
  12. S

    [We the People] Mod overview

    Lol. Okay. Glad you're okay and WTP is still alive and well... Isn't it amazing to think how much money Firaxis could earn if they would re-release "Colonization" today, in 2019, with the entirety of "We the People" included as part of the base game, and just a few added bug fixes/tweaks by...
  13. S

    [We the People] Mod overview

    The last three posts, dating back to early April of 2019, have gone unanswered. Sup? Is WTP still an active project, or has it been abandoned? :(
  14. S

    [We the People] Mod overview

    'Tis indeed truly awesome to see R & R continuing. No gaming company as of yet has introduced a better "colonize the Americas" game than Civ 4: Colonization, with Religion and Revolution slash We The People modded onto it. Steam shows me with over 2400 hours /played on this game-pretty much all...
  15. S

    Any chance of a 2.71 soon?

    If Firaxis had any sense at all, they would make R & R the new Official version of Colonization, changing the Steam version of the game into R & R. My understanding is that legally they could do so. Modders of published games never "own" any of their work; ownership remains with the original...
Top Bottom