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seanpowell
Last Activity:
Dec 3, 2019 at 8:59 PM
Joined:
Apr 17, 2019
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Gender:
Male
Birthday:
Aug 26, 1982 (Age: 37)

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seanpowell

Chieftain, Male, 37

With a wight and mummy units you would need the unique feature and religion to be able to have these units spawn. For non living civs only. Dec 3, 2019 at 8:52 PM

seanpowell was last seen:
Dec 3, 2019 at 8:59 PM
    1. seanpowell
      seanpowell
      strengthen or weaken the spell casters spell. Some more depth to buildings that you build when you click to go inside your city it would be
    2. seanpowell
      seanpowell
      to your civ and being able to study other religions on the tech tree, if you captured their holy city. A chaos spell that can
    3. seanpowell
      seanpowell
      Bigger maps with more room to grow and hold a good number of opponents. The oppotunity to convert other religious heros and other units
    4. seanpowell
      seanpowell
      centerpede look to them. The 4 horsemen pestilence, war, famine, and death should be able to capture these units with evil civs.
    5. seanpowell
      seanpowell
      small percentage to gain the adventure promotion once you have studied that tech. Balseraphs units could have crab hands or aquatic human
    6. seanpowell
      seanpowell
      The tech warrior caste out of master of mana has a hero symbol on it, and i think that it should represent all units in the game have a
    7. seanpowell
      seanpowell
      gameplay properly suits Elohim. Luchurip should have a mudgolem worker as a hero.
    8. seanpowell
      seanpowell
      a butterfly which changes into a moth at night maybe for Elohim. A raven is another. A fairy to light small areas at night for early stage
    9. seanpowell
      seanpowell
      a double handed weapon should use 2 accessary slots. As for hawk a bat would go well for the vampires an owl which can see day and night
    10. seanpowell
      seanpowell
      A unicorn would be a good unit for Elohim. Elemental should get the upgrade promotion empower. More weapons like maces, axes, swords, and
    11. seanpowell
      seanpowell
      windrush is a good name for an air spell. Tofarides is a good name for a unit like a medic or religion. Basium and Hyborium should start
    12. seanpowell
      seanpowell
      blocker. Holy for the gold dragon and unholy for the black dragon fudge i love my dragons from wales see. Sorry about my spelling and grammar
    13. seanpowell
      seanpowell
      unit would be a good few heroes for the lizardmen. A mammoth would go well for the tundra. An iceburg would be a good ice spell as a
    14. seanpowell
      seanpowell
      Mermaids and mummies would be a good choice of units. I think octopus could change into a giant octopus and raptors and dinosaurs.
    15. seanpowell
      seanpowell
      Mountains can transform into volcanoes for hyborem, sheaim, and a skeleton civ as a tile moddifier. A life spell to change it back.
    16. seanpowell
      seanpowell
      Mushrooms i dont think you should mine. and penguins should be in the arctic parrots in the jungle etc.
    17. seanpowell
      seanpowell
      I think accessary promotion or upgrade would be a good idea so units can carry artifacts and potions like holy water
    18. seanpowell
      seanpowell
      More heroes like 3 for each civ a moose like the one out of the hobbit would be a good hero for the elves. A war pig or goat for dwarves.
    19. seanpowell
      seanpowell
      I think all mountains should be plains and some mountains will have a forrest.
    20. seanpowell
      seanpowell
      start with a worker, settler, warrior and scout. im not sure if workers and settler's should start with acceleration or not.
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    Gender:
    Male
    Birthday:
    Aug 26, 1982 (Age: 37)