Turn 230 score 938 .My first 6otm which went ok but could have expanded quicker having to rely on flipping a couple of cities from Gitara to get up to a large enough empire. Built several wonders most notably Kilwa and suze'd virtually all the cultural cities plus Auckland. Reasonably good...
This was a marathon for a normal speed game with a fitting climax. Having eliminated Asoka early on and taken a couple of cities from Hyana the plan was to trade up to modern warfare and then take out the other key competitors for a domination win.
As usual it didn't quite go like that and tech...
Entered the IA in 710 at war with Carthage and Vikings but managed to limit their landings to the odd cavalry unit which was dealt with by my limited offensive force (12 longbowmen) and the odd spearman!
860 - Nationalism and at last some serious defence
1030 - Democracy
1150 ToE - cemented...
Diplomatic? - a volunteer here!
Settled in place and built warrior/warrior/granary/settler with an early Curragh in the second city
4000 Salamanca
2670 Niagara
2350 G River
2110 Allegheny
1750 Catteraugus
1400 Oil Springs
1125 Tonawanda
For some reason never spotted the...
Open - Domination
The Ancient Age went more or less to plan if a little slowly
1050 BC Republic slingshot
370 BC Great Lighthouse
270 BC Celts DoW - no real action
170 BC Invasion of the Aztecs lauched with the aim of setting up a second core with a GL (no Great leader appeared - a...
Lost in 1814 to a Mongol Space launch. Had an opportunity in the early MA to take out the Hittites and form a viable second core but got it wrong! From then on the Mongols just left everyone else trailing despite being in continual war.
The MA started with Carthage in alliance with the Zulu against the Arabs. This kicked off the GA in 110BC and resulted in the capturing or razing of five of their cities to our North West including Mecca and Medina. This formed the basis of our second core and the FP was built with a GL in 480...
Returning the civ Scale settings to default has now enabled the file. As I did get a warning message while installing the patch where does it indicate the version number on the game screen so I can verify it is working ok?
Open - Goal - Conquest
Settled in place as not much evidence of anything better nearby.
Build - warrior/warrior/warrior/settler/
Contacts
2800 - Arabia
2070 - Zulu
1500 - Aztecs
1325 - Celts
1225 - Japan
Technology
Writing
Pot for Mas - Arabs
CoL
IW for CoL - Celts
CB/Wheel for...
Open
The AA went fairly well bearing in mind Deity is a bit of a step up and despite carelessly allowing the Koreans to ambush a settler and start a war I didn't want. Some fortuitous tech trading left me ahead of the rest as the MA approached. Could posssibly have got the slingshot but went...
Open
QSC
6 towns
12 citizens
4 workers
5 warriors
3 ImPi
2 curraghs
3 Barracks
15 techs
I was quite pleased to get the Republic slingshot in 1325 BC - things however went downhill from there. Should have realised this was not going to end well when my curragh survived four tuns in...
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