Recent content by Sevo

  1. Sevo

    Status and "To Do" List

    Ahhhh, if only, my friend, if only. I would love to. You know I would. But I'm recently married and we're setting up to move, and I'm pretty sure that after a year away if my wife saw me loading Civ-4 back up she'd straight up murder me. Savagely. :backstab: (That's why I only drop in...
  2. Sevo

    Status and "To Do" List

    Hey guys: looks like Civ Gold is alive and well. I don't miss the frustrations of having to rebuild everything for each new "official" patch release. It'd be great if they used a system that allowed patching without disrupting the underlying game core so you could just incorporate the...
  3. Sevo

    Sevopedia

    The 'pedia looks great. I'm glad to see it's still being maintained and updated--you guys have made great strides in the additions. :)
  4. Sevo

    Sevomod: Feedback

    I've posted a new patch from Titi -- he's worked really hard on this one to fix fonts and text mistakes throughout the mod. The patch is on the first page. Also, a personal update: My new project
  5. Sevo

    Sevomod: Feedback

    I've posted a new patch from Titi -- he's worked really hard on this one to fix fonts and text mistakes throughout the mod. The patch is on the first page. Update: My new project
  6. Sevo

    Sevomod: Support & Bug Reports

    Update: My new project
  7. Sevo

    Mastery Victory

    Update: My new project
  8. Sevo

    Sevomod--Warlords Version

    Update: My new project
  9. Sevo

    Mastery Victory

    Thanks for the offer, but I have to do all my own modifications from my mod anyway. But I appreciate it. :goodjob:
  10. Sevo

    Sevomod: Feedback

    Mastery was just added. I'm releasing what will constitute the "final" version of vanilla Sevomod. From here on I'll be working on the Warlords upgrade. Of course, I'll patch up any major problems with the mod that are found, but I won't be adding any "new" content.) The last release...
  11. Sevo

    Mastery Victory

    You'll win. It still knows. (At least I think it should...don't actually remember how I programmed it but I know I was thinking about it at the time I made the mod...hehe). Yes. All the work I've done for Sevomod to date has been for Vanilla version. I've included this mod in Sevomod...
  12. Sevo

    Sevomod: Feedback

    Reasonable solution. It will fix a lot of the perceived problems. I'll give it a try. I also added some significant tweaks to the AI so that they attempt to use the bombardment units more effectively. We'll see. I haven't been to 'poly in a while--I found their site a pain in the butt...
  13. Sevo

    Sevomod--Warlords Version

    I'm not sure I'm as familiar with those. I'll have to check them out. I'm working on the Warlords stuff, but I think I'm going to wait for the Firaxis patch before trying to release. They're apparently going to make a lot of fixes.
  14. Sevo

    Mastery Victory

    This thread will always carry the un-sevomod-mastery-victory. The victory conditions screen should be showing only the highest scoring rival civilization. Whichever civ that you've met has the highest combined score will show since that will tell you how far behind or ahead of the leader you...
  15. Sevo

    Sevomod--Warlords Version

    I'll probably release a "final" vanilla version and then continue forward with Warlords only. It'll help me focus on the warlords mod, and it'll give the other "offshoot" modders a stable vanilla platform if they want to keep working on their stuff. I like it. :goodjob: Sevolords it is.
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