It's not tied to a game speed, the mod changes the base cost of techs so your game speed will then multiply off of the values you set.
If you don't edit the rules.sql the mod only changes the tech cost as the era's advance so ancient is normal 1x and it increases with the information age...
it used to be so simple and with all the workshop "mods" that edited just this how could they possible think this was a good idea to lump it all into one. So much for an easier to mod game.
This has me frustrated as I don't think ive played a standard game in forever, its just no fun to fly...
In civ 5 I would play Marathon games with Tech costs increased to 400% and Production at 120%, Civics was left at marathon levels.
Played one game of Civ6 on standard, got to around turn 100 and said this is ridiculous im advancing through the ages before I can build more than a handful of...
I disagree strongly that BE is a bad product, I had issues with it even running until I found the conflict with Razor Synapse but now that I can play the game I am having lots of fun.
Yes as in any 4x game the AI needs work.
Pandora came out first and is a decent game and very similar to...
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