Recent content by shippokirara

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    :) Halo Mod!!!! PLEASE READ :)

    well again remember im working alone at the moment. i can really use some help.
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    CIV Gold BTS - Technical Support

    i am getting the same thing and my regular civ works fine. im only getting that error when i try to load this mod. im on xp
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    CIV Gold BTS - Technical Support

    (accedental double post. please ignore this message. im sorry i diddnt mean to double post i just cant figure out how to delete this post)
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    :) Halo Mod!!!! PLEASE READ :)

    I am currently working on a mod based off halo. i dont have a download YET because its on my home computer but give it a few days because my computer is incredibly slow and i want to finish the initial code. i am looking for help with the mod and am now asking anyone who can to help me. i need...
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    Unit requests thread

    well arent people gonna expect some work done already including some units?
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    Unit requests thread

    I have quite a large list of units i need for a mod i am making. i am asking anyone who can to pm me and offer there asssitance if they want to help with a halo mod. other than that im requesting a Scorpion Main Battle tank and a Covenant Wraith. if pictures are needed i will post if asked. but...
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    Updates to civs for ffh2

    in some ways they are the strongest but they can easily be the most annoying civ too. they are based all on anger and start very very very slow. im trying to really boost the speed they are able to get started on and once you get to the water the vampires are practically useless. i want to even...
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    Updates to civs for ffh2

    Sorry for thecrappy start. this is the first update. you start with more settlers (3) and more warriors (3) and more scouts (2). also I Added the Tech "Vampirism" which allows Vampire Warrior (and later on in the game will allow all vampires along with there seperate requirements). I also...
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    Modders Guide to FfH2

    that makes sense but i dotn want to replace the unit i have. [code] <Unit> <UnitClassType>UNITCLASS_WARRIOR</UnitClassType> <UnitType>UNIT_VAMPIRE_WARRIOR</UnitType> </Unit> <Unit>...
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    GUIDE: Adding new units

    what do i do to make is so tha tmy unit is specific to a certian civilization and doesnt replace another unit?
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    Does anyone use windmills?

    why dont we edit the windmill so that you can use it on flat planes that way if i were to build a city in the middle of aplane i coudl get it running until i can expand borders to get other things. tahtway every place can be a tactically sound spot to expand
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    Onlineplayforffh2

    Its so hard to find people to play with. and even worse is when you mod and noone will play.
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    Updates to civs for ffh2

    I got many things. starters. you start with 3 settlers, 6 warriors, and 2 scouts (all civs) Calabim: Adding Vampire Warrior, Vampire Knight, and switching Sukubus into your team and possibly adding Inkkubus. (possibly changing spell so that you can use it in anycity. looking for certian...
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    Modders Guide to FfH2

    i dont know where to ask this this is good as any place though i will repost somwhere else. how do i make a unit specific to a civ. like the Bloodpet im makign a Vampire unit that i want to add to the vampire nation, but i dont know how. the unit itsself is completly done
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    Onlineplayforffh2

    i cant wait. but whats # erebus
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