Recent content by Shoobs

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    Gedemo's civilizations

    Cunha seems to be failing ( to load the mod ) too. I think it's this PLOT_HAS_MARSH_REQUIREMENTS for some reason in one of her files? At the very least, once I found the mod and disabled it, all my other mods succeeded in loading.
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    Gedemo's civilizations

    I think the Leader trait for the Koryak's is not working appropriately. His bonus does not give Goody Huts any longer.
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    Caveman 2 Cosmos (ideas/discussions thread)

    I figured as much, but it was still a random thought I had playing my last game. Deer and Antelope are fairly similar critters.
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    Caveman 2 Cosmos (ideas/discussions thread)

    Posting a copy pasta from Discord 10:31 PM] Shoobs: So uh, the Great Hunter event doesn't apply its bonuses to Neanderthal units of the same type or kind [10:33 PM] Thunderbrd: nor would it for the master hunters I don't think [10:34 PM] Thunderbrd: That's a python matter to bring up on the...
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    Caveman 2 Cosmos (ideas/discussions thread)

    So the fact that they're more expensive than the same tier trade caravans is intentional as of the moment?
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    Caveman 2 Cosmos (ideas/discussions thread)

    Regarding cultural merchant types, have you been able to get to them with the cutlure rewrites I remember being planned or did you not get to them in favor of other avenues?
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    Caveman 2 Cosmos

    This is specifically upon having a settler hit build city, not one of the buildings inside the city.
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    Caveman 2 Cosmos

    Is there a reason the Mayans would CTD on building a city?
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    Bug Report

    5173 I can try updating and see if that resolves it. Edit: 5174 immediately ctds on load.
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    Bug Report

    Second turn after hitting end turn. BugEventHandler CTD
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    Immersion Breaking Barbarians.

    I have not seen high level barbarians for the date in some time and I've made it to Medieval.
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    Caveman 2 Cosmos

    IMO, if you guys want to take a few months off to recuperate after this last release, I say go right ahead and enjoy yourselves. There was a lot of high tension stuff going on.
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    Caveman 2 Cosmos

    In this case it'd be Tamed goats or sheep, or Mouflon that would comprise of both. Mouflon are incredibly rare though to spawn on map in general though. You are wrong, however, in regards to building, as Mouflon allow you to get sheep, which allow you to get wool, which give you bonuses to...
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    Caveman 2 Cosmos

    I don't know about that, I'm talking about building the taming complex and building new units to spread the herds here, as you can with horse cow and others. There's litterally not a unit assigned for goats, sheep or deer. Or walruses.
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    Caveman 2 Cosmos

    I think you misinterpretted. I'm saying spread, as in specialization / trade technologies to make more deer ( or other more rare animals ) herds in newer cities when you didn't have the ability to save said animals. Sheep Goats and Deer are the most obvious at the moment.
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