Recent content by Si_Lurker

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    March, OCC [De Gaulle - Immortal]

    I remember playing multiplayer OCC equal islands (sometimes always peace). I was competitive up until liberalism/biology but then I started to fall behind. I tend to not chop trees in BFC but this city had only one good food source. I did leave one hill for forest to grow. What is your...
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    March, OCC [De Gaulle - Immortal]

    I struggled with this. I could withstand war with archers without problems but once cuirassiers and cavalary hit there is no chance. Another problem I've had is lack of culture. My borders kept getting pushed back. I would have lost the game but for educational purposes i worldbuildered some...
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    [MoO] MOOniversity of Kholdan: My Introduction to playing Impossible with the Klackons

    An interesting early tactics I discovered: If you start close to race you know will be problematic such as Bulrathi, Silicoid, Sakkra choke them early. Design medium Long Range bomber and LR fighter with 2 lasers or 3 nuclear bombs. After settling your first Colony Ships start building LR...
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    [MoO] MOOniversity of Kholdan: My Introduction to playing Impossible with the Klackons

    I can't get your Klackon save going. I have 1.3 version of game (where you can't redirect ships after retrat).
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    [MoO] MOOniversity of Kholdan: My Introduction to playing Impossible with the Klackons

    I generated an insteresting tiny hard Meklar game. Your first Colony is 15 Minimal and your nearby neighboars are Klackons on Kholdan. You will have to research and defend before you can expand through Klackons and do it before they become too strong. Planetology techs are not in the tree, I...
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    [MoO] MOOniversity of Kholdan: My Introduction to playing Impossible with the Klackons

    Played a few MOO I games over the weekend and I'm very glad to stumble upon this, reading through. Won hard tiny 5 opponent game with Mecklars and Huge hard with Darloks. Replies: I did loose colony ship when I generated a map where Orion was green star 3 parsecs away. I played a few games on...
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    Best Leader for Always War games? (Game Attached)

    For same landmass always war I favour in that order: Genghis Khan/Kublai Khan Hatshepsut Justinian Julius Caesar Stalin Bismarck If you go with one move stack, AI will move in defenders by the time you reach their city and you will have to bombard or take significant losses. This takes time...
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    Non-military MP options

    A really popular multiplayer option was equal islands OCC always peace (each civ gets equal own island with lots of bonus resources). Oracle, pyramids and great library were banned. Usually good players could launch spaceship by turn 200 (late 1800's) on quick. You need to find the map and put...
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    Gamespy substitute server project

    I did the hosts and cache, the IP is resolved correctly. Still I get connected to the steam server instead of this new server. On civplayers forum I read they're working on alternative chat lobbies. Does anyone off the bat know what needs to be done to steam version of the game?
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    The Stonehenge

    Stonehenge is good if you plan to expand fast initally as it's good investment. Kind of free creative trait. Though on higher difficulties or in multiplayer, you need to start on it ASAP (workers chop henge instead of settlers or improvements).
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    Micro Challenge 7

    58 pop on 1st atempt, 66 on 2nd. Didn't optimize the wheels yet.
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    2 Workers before the first Settler?

    In multiplayer teamers people almost always settle plains hill (if within 1 turn) and build 2 workers. Some even go 3 workers as 3 workers can chop a settler together. The reason for this is that starting tech gets combined between teams and bronze working and animal husbandry are researched...
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    Micro Challenge Central

    I play MP or always war. Stuff that makes single player micro good, makes MP good. MP is all about building a good CIV, good army and good economy. Simultaneous turns make it a bit tactical but generally competent player doesn't loose to fast move (move at 10 seconds before end of turn and...
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    Micro Challenge Central

    There was a challenge like this by fastmoves. goals Get as many Axes/Spears with three experience points (barracks!) as possible till turn 50. rules Upgrading Warriors to Axes/Spears is not allowed! Your research path has to look like that: 1. Bronze Working 2. Animal Husbandry 3...
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    Calling on black magicians

    I don't see any cottages. On higher levels you might want pottery before bronze.
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