Recent content by Sir Bugsy

  1. Sir Bugsy

    Banned Exploits - Question & Answers

    Perhaps I haven't looked hard enough. Do we have a list of acceptable mods? I have been looking at info addict, but I'm not sure if it is legal for HOF games.
  2. Sir Bugsy

    2019 Tour de France

    It all starts Saturday! Other than Thomas, I don't know who has a chance. There are new teams too. It should be exciting to watch. On a sad note, here in the US we won't have Paul Sherwen on the broadcasts this year. I watched some of the Tour of California and I quickly tired of Bob Roll...
  3. Sir Bugsy

    TSG181 After Action

    Settled on desert hill 2 NE, 3 scouts then a stele. Settled second city south to get the gold and the third down on the coast for ivory. I beelined for composite bows, then went after Izzy first, then Pocatello. The in order: the Doge, Maria Theresa, Tokagawa, Napoleon (he had Askia’s capitol...
  4. Sir Bugsy

    2019 Tour de France

    I know it is early, but I can't wait for July 6 and the Grand Départ. Of course I turn to CivFanatics to get the best opinions on what to look for in the race. So cycling fans, what do you see for this year's Tour? Who is going to surprise? Who is going to fold? And most importantly, who is...
  5. Sir Bugsy

    LK160, CCM, AW, Turkey

    Posting for lurker status. This mod is very interesting. Might make me dig up my Civ III disc.
  6. Sir Bugsy

    Clown Car 2016

    Gary Johnson, the libertarian candidate, is starting to look really good.
  7. Sir Bugsy

    The Random Rangers Ride Again

    I'm just an excellent counter guy. You are absolutely correct. :blush:
  8. Sir Bugsy

    The Random Rangers Ride Again

    I like #1 for our second city. We probably need a ranged unit in there for when Pocatello gets pissed oof at us.
  9. Sir Bugsy

    The Random Rangers Ride Again

    I think you just need three tiles in between cities. Lurkers? I think we would be foolish to take a worker since we already have four with a fifth ready to be produced in the capitol.
  10. Sir Bugsy

    The Random Rangers Ride Again

    Another thought on tech - do we want sailing to build some boats so we can get out and perhaps meet more people?
  11. Sir Bugsy

    The Random Rangers Ride Again

    Preflight (con’t) – We’ll need to get the capitol growing again. We won’t need any more workers for a while. Soon we’ll have five. Make peace with Monaco. Turn 41 – 2360 BC – Consentient would hate this but I’m going to use one worker to farm a...
  12. Sir Bugsy

    The Random Rangers Ride Again

    Pre-flight – Turn 40 – 2400 BC – We have one worker working. We’ve stolen two workers and we’ll have another in three turns. That will be good because our lands desperately need improvement. We’ll have a settler in six turns so we need to start thinking...
  13. Sir Bugsy

    The Random Rangers Ride Again

    Wloff hasn't showed up here in a long time. I'll play tomorrow afternoon.
  14. Sir Bugsy

    The Random Rangers Ride Again

    Plus we should get a few more workers from the barb camps. Mighty Dwarf <= founded the kingdom Vadalaz Wloff <= Up - Play 15 from now on Bugs <= On deck
  15. Sir Bugsy

    The Random Rangers Ride Again

    Yes, where is wloff? Let's swap things around and he/she can go third. Mighty Dwarf <= founded the kingdom Vadalaz <= Up - Play 18 to get us to turn 40 Wloff <= On deck Bugs
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