My apologies for not being available recently, it s been tough in RL.
I played a lot of turns in that game though so I dont feel to bad ;)
The game was won already so it was hard to stay motivated but it was more RL issues for me, let s play again one day !
Hey I am terribly sorry but I wont be able to play this round, I have to ask for my first skip, we've had pretty bad luck on this SG but I really can not play at all I am sorry :(
Turn 170 (1100 AD)
Praetorian promoted: City Raider III
Praetorian promoted: City Raider II
Catapult promoted: Barrage I
Osaka finishes: Granary
Cumae grows: 7
We have 650g and are researching at 40% with a -31g deficit.
Up science to 50%, Machinery in 4 at 200g total cost. We can afford for now...
Got it !
I likemuch better to be the score leader as late as possible, in order to ease trading.
Gottal love the new trade change aloowing us to get techs for peace, this was a huge issue for me in 1.09 !
Gotta hate the new 1.52 combat system though, but heck, this game's in the bag already...
I totally agree with you on the Diplo system Arathorn, it just doesnt make sense at Emperor+ level and I wonder if it could be moddable so that people who play "fair" like us could actually have some diplo strategy without automatically "exploiting the AIs" :(
Agree on the chopping however I would use them to speed up *some* infra before going on a Praets spree ! We need Libs, Walls and Temples in all of our secondary cities, and need them fast too !
Also I say we just need one or possibly 2 more workers short term : 3 of them are mining the Iron...
Turn 100 (375 BC)
Neapolis's borders expand
Judaism has spread: Pisae
Turn 101 (350 BC)
Archer defeats (0.75/3): Barbarian Axeman
Neapolis finishes: Archer
Pisae grows: 3
Our culture and science are good, Washington and Napoleon are not as advanced as us.
I believe we have this game...
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