it's nice to see it resurrected. Still playing in a multiplayer session. There are recent posts by others and me that report some bugs. Additionally for some reason the tower of mastery provides 3 health instead of 2 for some reason. Experienced this with a teammate in a permanent alliance. Also...
You sound a little irritiated. This hasn't anything to do with how much respect I have towards the developer. I searched this thread for any changelog. That this mod has changed the values of the orginal Fall from Heaven 2 is something I am aware of. Thank you for showing me the code in question.
From the fan manual of the orginal Fall from Heaven 2.
I don't see any documentation of this been changed. My feeling is that it is bugged out because I get way too many units without doing anything. This feels overpowered.
in the orginal fall from heaven manual as well as the planar gate description. I'm talking about the automatic spawning. I haven't build any Moebius Witches myself.
I remember this error with other mods in civ 4. Checking again the correct folder solved it for me (beyond the sword/beyond the sword/mods)
https://forums.civfanatics.com/threads/gfc-error-failed-to-initialize-the-primary-control-theme.251332/
check if you use steam that you have the beta...
When I build the Planar Gate, I get more units than the maximum allowed level for each Planar Gate and Armageddon Counter. So far I have 6 Moebius Witches but only 4 Planar Gates.
As old religious centers they carry some, albeit small weight. Several also have economic buildings connected. You are right that they lost their importance. Craftsmanship, schools and even specialized charity facilities took over their traditional work. But although the community is the core...
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