Recent content by Slave of CIV

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    Constant crashes on new PC

    Civ5 does work with VP and other mods. I think i've found the problem - custom maps/scenarios do not work with VP (constant crash when starting a new game) and other mods (crash around turn 20). But some TSL maps do work, for some reason. Right now i'm playing an Europe map...
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    Constant crashes on new PC

    I’ve bought a new PC (CPU: AMD Ryzen 7 5700X 8-Core Processor / GPU: AMD Radeon RX 6700 XT / RAM: 16 GB / Windows 11) this summer and all of a sudden I can’t play Civ5 anymore. There are constant CTD’s, no matter what I do. Most of the time the game crashes after a few turns (while processing...
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    Could you do me a favour and test this map?

    It's a slightly altered Europe map from Felly. Just all European civs. Every time i try to load the scenario, i crash instantly to desktop. https://drive.google.com/file/d/1a9NqYsR6j_Q-PfZjUJC83f6iX97S8_Oj/view?usp=drive_link Mods used: Vox populi & Hex Conquer and Release (v 3) I am...
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    Hex Conquer (Borders Only)

    I've recently installed the mod. It's a fantastic idea, giving the game way more depth! I've never understood why an advancing army shouldn't annex undefended territory? At first glance it does help the AI at conquest, which makes the game more dynamic. Thanks a lot!! :goodjob:
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    AI doesn't use work boats. (costum Mod)

    Dear community, i have made some custom civ's for an Austria related scenario for my own amusement. It's really nothing fancy - i have combined excisting civ's, changed the graphics and called it a day. Overall i am satisified, yet there is a really strange AI behaviour: no AI bothers to make...
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    Community Patch for BNW

    First of all - a great THANK YOU for this highly entertaining MOD! I encounter a problem on a regular basis. At some point in the game the game crashes and i return to Windows without an Error report. This is always happening, when the AI is making it's turn. I'll guess it happens, when the AI...
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    Improving tactical AI and other AI considerations

    I totally agree. The BetterAI mod made the AI far, far more "humanlike" than the AI behaves now in CIV 5. The main reason why i still play CIV IV. ;) There had been an interesting thread about combining units. (http://forums.civfanatics.com/showthread.php?t=503278) If the AI would be able to...
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    Thinking about getting the game.

    Of course. I have never experienced a game where the AI has given me the feeling to play against a human ALL the time. Honestly, i refused to play the last expansion set so i don't know if this have changed; but seeing a whole AI army floating completly undefended in the ocean, waiting for my...
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    Thinking about getting the game.

    The AI is pretty much the only reason why i can't play CIV V anymore. It's just not feeling authentic. CIV IV had some pretty nice AI, especially with the improved AI Mod. There i had sometimes the feeling to battle a "real" opponent. The AI of CIV V is just able to outnumber you. No basic...
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    REBELS in Civ 5

    Like the sound of that! ;) As you may noticed, those ideas are based on the RevolutionDCM for Civ4. Love to see the good, old revolutionary days back again!
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    REBELS in Civ 5

    yeah, i had those CIV2 rebels on my mind as well ;)
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    REBELS in Civ 5

    I would like to see (there's the error, i cant make it happen :p ) rebellions in CIV 5, like in the revolution MOD for CIV 4. Depending on the happiness of youre people, rebellions will occure in occupied territory. *happy* = stable, but possible *unhappy* = will occure, with about 30 - 40%...
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    Scenario and MOD: The 9 States of Austria

    servus! Die Spielgeschwindigkeit im Austria-MOD ist perfekt ausgeglichen! Jede Ära kann wirklich "würdevoll" ausklingen und man muß nicht alle drei Runden seine Einheiten upgraden. Was für Einstellungen hast du gewählt? ich kann die "gamespeed.info" bei deinem MOD nicht finden. Super MOD...
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    IGN first look at E3

    honestly, it looks horrible. The units look like oversized titans, and the graphics remind me on disney land, beside, its still ugly. The good news: it can only gets better! :D
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    Warhammer Fantasy Mod 2.0

    Art\Units\Wizard\..\Leader Acient Times\LeaderAcientTimesRun.amb. Didnt found the subfolder in the wizardfolder either. Anyone knows WHY there should be such a subfolder? :rolleyes: Thanks!
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