Recent content by SleepyDingo

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    elder scrolls mod development thread

    The crash may be related to the art file xml. I recall I had to correct it to this: <UnitArtInfo> <Type>ART_DEF_UNIT_WARMAGE2</Type> <Button>Art/Interface/Buttons/Units/warmage.dds</Button> <fScale>0.42</fScale>...
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    [BTS] My Game of Thrones Mod

    Looking forward to your mod!
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    Adding a Mod Comp

    Thank you!
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    Adding a Mod Comp

    I have wondered why there isn't a tutorial for adding mod comps. We have them tutorials on so many things, but was always confused when it came to the differences between trying to add a Python or SDK mod comp and the XML's. Anyone know of one?
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    Add New Building without Art / Nif?

    Is it possible to add a building with xml but leave out Art files so that you get the effect of the building (with Civ4BuildingInfos.xml) but don't have to fool with Art and Art Defines - other than button art? I didnt know if there was a blank.nif file or something like that I would have to...
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    [BTS] Middle-earth Mod

    I donwloaded it and went through the files awhile back. Did the same for the German Mittelerde Mod (http://www.civforum.de/showthread.php?53415-BtS-Mittelerde-Mod-Entwicklertagebuch) and even translated a fair portion into English. Chrome will translate the page if you don't read German. I also...
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    [BTS] Middle-earth Mod

    Good suggestion. I will use the spoiler. I have a great deal of things I was mulling over and even worked on events, project ideas, techs, etc.
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    [BTS] Middle-earth Mod

    Topsecret, Here's a cut 'n paste from al old spreadsheet (Sorry for the CAPS, but I simply cut and Paste) I had used to mod my still incomplete mod. I have been busy and have a few more things that may or may not be useful, but will send if you are interested. BUILDINGS AND IMPROVEMENTS...
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