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Snaaty
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Jun 26, 2015
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Snaaty

Chieftain

Snaaty was last seen:
Jun 26, 2015
    1. Manco Capac
      Manco Capac
      With visitors messages, we usually reply on the other profile. I could have used my PM, but it is always loaded.

      Recently, I played the OCC Obsolete asked me to do to proove my competences. But wasn't happy I reloaded twice at different occasions because I felt how helpless I was because Ragnar was stomping everyone. The victims couldn't contact, my friends were afraid. If I have gone military instead of OCC space, then I would have lost to another one going for Alpha.

      Either I misplayed early (possible perhaps because of Saladin doing his peacevassaling;bribe Ragnar against Saladin when I could) or simply some games go haywire and few options can be taken.
      Ragnar was just impressive on IMM with his immense stacks around.

      Prolly I won the space race by a 10 turns difference. That was so tight going military meanwhile would have meant my loss.

      Now I think, that was BS that inland sea map was so unbalanced. It is supposed to balance AI's.
    2. Snaaty
      Snaaty
      3 in a row........gnnnnnnnaaaaaahahahahahahahah
    3. Snaaty
      Snaaty
      i just wanted to add that i just posted my first vm
    4. Snaaty
      Snaaty
      i received your message... ...me confused, pm, now vm?

      well, anyways, ai simply says stuff like: we would like to win this game, thank you, when you try to bribe him off. same happens in normal game if you are a rel. small empire.

      i usually dont bribe ai´s off, since the simply will redeclare in 10 turns (i do if absolutely neccessary), usually i try to bribe more ai to attack the one i think stronger. same effect, always possible
    5. Manco Capac
      Manco Capac
      I have a question to you: in a normal OCC game on highest levels, how would you control AI's especially in war side if they have >2.5 your land value. In the code, it says if they have this ratio, the AI refuses all bribes for stopping wars. If they almost are all like this in a game, would you say the game is rather 50% controlled by random factors or am I wrong in that assumtion?

      Do you think putting more AI's than normal numbers (like 6 on standard is normal) for diluting land values is a decent move or simply a cheap method?
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