Recent content by Sneckman7

  1. S

    New Modifiers

    anyway why dont you use MODIFIER_PLAYER_UNITS_GRANT_ABILITY. in the techmodifiers section?
  2. S

    Background not showing

    Sorry for not responding, but here is what you need in the game defines: INSERT INTO DiplomacyInfo (Type, BackgroundImage) VALUES ('LEADER_SC_TELESILLA', 'SC_LEADERNAME_1'); Sorry that i tool a week for me to respond. Hope it helps and works. Good Luck!
  3. S

    Background not showing

    Thank you. I will have a quick look and reply as soon as possible.
  4. S

    Background not showing

    I will explain further about that, but if you share your project here, i can help you better.
  5. S

    Background not showing

    You will need this code: <DiplomacyInfo> <Row Type="LEADER_YourLeader" BackgroundImage="SC_LEADERNAME_1"/> </DiplomacyInfo>
  6. S

    Tutorial: Adding Music to Your MOD Civilization

    I would like to ask. After my music is played in game, why there will be no more music and remains silence for the rest of the game?
  7. S

    [GS] Build Multiple Instances of World Wonders

    You must use the Replace code, not Row. Here is how: <Replace BuildingType="BUILDING_PANAMA_CANAL" Name="LOC_BUILDING_PANAMA_CANAL_NAME" Description="LOC_BUILDING_PANAMA_CANAL_DESCRIPTION" PrereqTech="TECH_STEAM_POWER" Cost="920" AdvisorType="ADVISOR_GENERIC" MaxWorldInstances="10"...
  8. S

    Modding Help for Dummies (Like me)

    Making a new Civilization and Leader is a bit of complex for beggining to mod. Perhaps you could try to create units or buildings first for your first taste of modding, though if you want to skip to Civ modding, you could just follow the tutorials that you've read before and ask questions here...
  9. S

    Adjusting Great Person Points with Civics.

    Did you mean Great Person Points per turn or a certain amount of great person points?
  10. S

    New modded civ not showing up in "create game"

    Here is an example of the content of an art.xml file. <?xml version="1.0" encoding="UTF-8" ?> <AssetObjects..GameArtSpecification> <id> <name text="Quebec"/> <id text="21853f9e-ca14-4d68-954e-b6850ab3f3c1"/> </id> <artConsumers> <Element> <consumerName text="Units"/>...
  11. S

    New modded civ not showing up in "create game"

    I would lke to help you, buy would you mind sharing your modbuddy project files here, so that i know what is the problem?
  12. S

    New modded civ not showing up in "create game"

    For the art, it does not work, because you don't create the art.xml file.
  13. S

    [NFP] How Can I Remove Man at Arms and Line Infantry?

    Theres an easy way to remove the units by deleting them. Write this in your Database Script. <Units> <Delete UnitType="UNIT_MAN_AT_ARMS"/> <Delete UnitType="UNIT_LINE_INFANTRY"/> </Units>
  14. S

    [NFP] Adding strategic resource and power-plant

    For the File that contains the strategic Resources, you could check Resources.xml in the base game folder. For the Power Plant, you could find it at Expansion2_Buildings.xml at the Expansion 2 Data Folder. Hope this helps. I will give you a better direction once i found out myself.
Top Bottom