Recent content by Son of Heaven

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    Simple questions, simple answers

    Ah, thanks! I thought it was in there somewhere! :)
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    Simple questions, simple answers

    Does anyone know if there's a way to view which technologies the AI Civs have researched, or at least how many? I know you can get information on whether or not they have any tech to steal from a spy (after setting up surveillance), that you can get a basic Tech comparison by mousing over the...
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    The Teleport Spell (Dimensional III)

    I've noticed in my current game that the Teleport spell seems to be broken (units affected get a one-turn "Teleport" promotion, but no way to make use of it). I also see that this has been remarked on a few times in the last few months, and one person mentioned that the spell used to work in an...
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    Orbis 1.0 Bug Thread

    I've had two consecutive games now where Orbis has CTDed every time I try to load a game that's nearing the 300 turn mark. The latest one was a clean install of the Mod, patch, and quickfix. The crash text simply says something like "Microsoft Windows: Civ IV Beyond the Sword has stopped...
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    Orbis Bug Thread (Old)

    When playing the Amurites (1.0 with quickfix and temporary fix for XP machines) the game crashes to desktop every time I try to have a siege mage bombard a target. Otherwise brilliant so far--thanks Ahwaric!
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    To balance the Guilds

    The one guild I think might be a little overpowered is the Three Field Order. In my current game (only on Noble difficulty, so maybe this won't generalize) at just short of turn 400 on a standard size map, I control 29% of the world yet, with the TFO, have 59% of the population. I also find...
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    Rise and Rule for Civ3:Conquests

    Starchild6, was that the Pediaicons file that was giving you trouble? I seem to remember having similar difficulties myself. Here's a working version of it that you can use: Just paste it into C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Scenarios\RAR\Text or the...
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    gaia - final version

    An example from my current game would be the Fregatte. I've researched the Seekreigsfuhrung technology, have iron and saltpeter available, have the ship in a city with a harbor, and have several thousand gold available. The civilopedia entry says "Wird modernisiert in: Fregatte@", but no...
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    gaia - final version

    I think limiting upgrades as you both say would be a perfectly legitimate Mod design, but taube87's Civilopedia says that these units are supposed to be able to upgrade, and they don't (er, well if "Wird modernisiert in:" followed by a link to a more advanced unit means "upgrades to:").
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    gaia - final version

    Although I don't read any German, I wanted to give your Mod a try and have been enjoying it very much. I love the great variety of new features you've integrated into it! I've had only two concerns--first, many units (including all the naval units) can't upgrade properly because the "Special...
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    Dungeons & Dragons: Mystara

    I'll second what Zapata78 said--that's also been my experience exactly.
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    Rise and Rule for Civ3:Conquests

    Hey michapr77, This is what worked for me: Get the 1.02 Mod at post #1, 1.03 at post #1058 (page 53), and 1.04 at post #1985 (page 100). Just unpack them in that order to the C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Scenarios folder (that will be a little different...
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