@krikav
Protective is not only good because of cheap castles, but also from more powerful drafted units which is less impacted by half experience, not to mention its advantage when the player has no access to copper/horse(which happens in 25~30% of the map) but surrounded by aggressive AIs. In...
It’s an easy Deity game, so I add five challenges for myself.
Challenge #1 Darkest Ages: You are not allowed to build any library.
Challenge #2 Cataphracts Are Enough: You are not allowed to build any gunpowder units.
Challenge #3 Speed Runner: You need to finish game in 180 turns...
It’s good to see you all playing civ 4 again.
@WastinTime and @Jovan Kukic
I remember exactly that last time when I played BOTM, Jovan also sent me a congratulation message. It makes me feel good that you two experts still remember me.
Every time when I play civ 4 after years of...
Maybe. When I say "votes" I've assumed that voting is viable. The prerequisites are original design of civ 4, not mine.
The maximum score from AP votes is still 33 when all civ can vote for you.
The "bug" might be caused by not meeting voting prerequisites. In order to propose a AP victory vote, there're 3 2 prerequisites:
1. Every civ needs to have this religion, i.e.be a member of AP religion.
2. No single civ has more than 75% of all votes.
3. The total favorite votes needs to be...
The AP victory votes % can be obtained as below:
Go to "victory conditions->member" screen, you can see how many percentage of votes you would get if a AP victory voting is proposed. You don't have to win by AP victory.
I'm not sure whether I should answer, but "built" and "owned" are different to me. In the rules, it is explicitly "owned".
Great wall is a wonder, so I think it counts.
For mil, it should be 40 points, not 40%. I'll send message to SGOTM admin to revise.
For eco,
cities with corporation=cities with 1 or more corporations
total cities (except barbarians)=total cities on the map (except barbarians)
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