Recent content by Spillsandstains

  1. Spillsandstains

    Getting the XML to accept a double-move doesn't work with custom features

    Thank you for your help, I was asking for a friend, will pass it on. Now, I have very bad body odour ... sorry, I have a friend who has very bad body odour, can you help me with this? My doctor refuses to approach near me. I mean my friend.
  2. Spillsandstains

    Getting the XML to accept a double-move doesn't work with custom features

    I tried the doublemove method several times and I have to say that it is 100% effective for the features in the game. It doesn't only work with new features, of which I have several dozen in my mod. I am personally convinced that somewhere in the game there is a definition full of elements used...
  3. Spillsandstains

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Happy Christmas hrochland xxxxxxxxx
  4. Spillsandstains

    Cerne Abbas Giant

    Java has the majestic temple-mountain of Borobodur; Rapa Nui the powerful and enigmatic Moai, both tributes to the skills and imagination of the artistic cultures there. England? Dear England, emerald jewel in a sapphire sea, the Cerne Abbas Giant, a petroglyph famous for looking rather...
  5. Spillsandstains

    Can someone Help me fixing my mod?

    Post the unitinfos entries, it's probably something annoyingly simple, happens to me all the time
  6. Spillsandstains

    Kathys graphic modcomps

    The ‘troytown’ maze is a very early Dark Age Christian feature here in southern England: they were rounded rather than square and walked by meditating monks ... there are a few left. I think they had a Gaulish origin: later square mazes were popular, there is a huge one in London I visited as a...
  7. Spillsandstains

    Mod Component Requests Thread

    Thank you so much keldath, I look forward to seeing that in action ... may your house prosper long without any Hapsburg chins and googly eyes. Edit - can't reward you with anything useful but here is a non-gamer concept: the Great Celebrity. Pretty much does nothing, sits around, occasionally...
  8. Spillsandstains

    Mod Component Requests Thread

    cripes that was quick! i was just composing 'EVENT_FORESTERS_HAVE_APPEARED_AS_SOME_SORT_OF_DEUS_EX_MACHINA' and trying to stick a texture on a shuar warrior, whilst stuffing grapes in my mouth. errrmmm .... go right ahead boss, I'll test it
  9. Spillsandstains

    Mod Component Requests Thread

    ah uh umm sdk ... i wouldn't know how, I have difficulty soiling myself without an illustrated guide. i'm modding adv-civ away from Technology_Race-2000 into fun. So ... there's no clever and quick solution outside SDK? That makes me a sad bear. Workers are useful in the late game, usually...
  10. Spillsandstains

    Mod Component Requests Thread

    Yes, obsolete by tech ... disappears from the worker build list. It can still sit there being old-timey, but the new all-singing all-dancing improvement should be favoured instead. I think the main idea is to stop the improvement being built because a more productive improvement (that has a...
  11. Spillsandstains

    Mod Component Requests Thread

    dear spring bunnies, is there any way of obsoleting terrain improvements? I've had a (not very comprehensive) search but can't find anything ... I'm guessing it's beyond a simple schema addition to civ4improvementinfos.xml
  12. Spillsandstains

    New Southeast Asian Unit

    Thanks a lot tangjinfeng xxx
  13. Spillsandstains

    Advanced Civ

    might have been fixed, might be unimportant, but I ran the hoary old CivChecker on an installation of this and got: UndefinedSymbol: XXL Used: AdvCiv gameinfo/civ4worldinfo.xml at line 225 Which is oddly what the tag on the back of my paisley y-fronts reads. Coincidence? edit - you...
  14. Spillsandstains

    Unit requests thread

    ELEPHANT SIEGE there is this old jumbo-with-a-cannon, apologies i have no idea who made it, has unique animation set
  15. Spillsandstains

    New Southeast Asian Unit

    fabulous xxx
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