Recent content by syndicatedragon

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    Spaceship parts don't stack with a worker

    Actually, this is a really serious issue for the AI. I've seen it prevent them from perusing a space victory many, many times.
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    NiGHTS: General Discussion

    The update definitely broke my savegame. :( I tried deleting the cache and moduserdata.
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    The Workshop

    Thanks for the info. I really hope they fixed the mod loading bugs too. :)
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    The Workshop

    Some questions about the workshop: Can you still disable mods but keep them installed? Did they fix the bugs associated with loading mods (e.g. scanning disabled mods breaks enabled ones, having to manually flush the cache each time you change mods, etc)? How does it handle updates to mods? I...
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    Civ V coming to Steam Workshop

    I hope so. I also hope they fix the bug. :)
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    Civ V coming to Steam Workshop

    I wonder if you can have "inactive" mods, or if your only choice to disable mods is to delete them and re-download when if you want to re-activate them? I guess that will fix the bugs with the current mod system where inactive mods will screw up active ones though...
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    NiGHTS: Bug Reports

    Are the black circles near the unit icons in Kahn's cities a bug, or do they indicate something?
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    What modders have and need

    Hopefully, the .dll source will be released sometime this decade. I'm not holding my breath, though...
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    VEM "Cost +%" mouseover?

    Ah, that's great! Thanks!
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    VEM "Cost +%" mouseover?

    What does the "Cost :c5gold: +%" mean?
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    Artillery can attack subs?

    This seems like an oversight... do you think artillery should be able to attack subs? I don't think cities should be able to bombard them either. It kind of makes subs useless IMO.
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    Questions about Anti-Tank Guns

    1) The unit description only says "Bonus Vs. Tanks" - how much of a bonus? 2) Does this bonus apply vs. Mech Infantry? Thanks
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    AI still suicides units by embarking

    Is there any way a mod can change this mechanic, or is that buried in the exe somewhere? I'm still upset that we don't have access to the "core" (and that there is so much stuff locked up inside of it), despite the promises of how "mod friendly" the game was going to be...
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    AI still suicides units by embarking

    I can't believe after all the supposed "improvements" they've made to the AI, it's still not smart enough not to embark troops right next to my naval units. :mad:
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    Info Addict

    I have a game where I'm already using IA; I tried adding Custom Notifications but it doesn't show up. It does seem to work with a new game, though, so I guess I'll wait until I start a new game to use it.
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