Im uploading v1.01 of the mod2.61 file.
-Changed some of the Civ's starting techs some more.
-Played a bit more with city lists
-Gave Egypt,Greece,Babylon a small starting bonus.
Have fun!!
tacfun
The Aussie patch alone should be 30megs. The added graphics and other stuff takes alot of space. I believe lxpimpj might have added some more stuff onto what I did and gave you other files you already had into another folder so it wouldn't be confusing to install and write over Rhye's original...
Version 1.0 of my modified 2.61 is now posted.
Things added sence the last version.
-More city list changes
-More map tweaking
-Changed alot of the Civs starting techs
-Tweaked beginning tech tree costs(Early stages)
-Tweaked WONDER shield costs(Help build wonders faster!)
-Barrarks...
Rhye, I do understand that but Im using the Hills as a place where they got the stones from. Like there is no way we can make this 100% true to life but Im just trying to make it as fun as possible.
My next version coming out shortly is going to be even better. Just doing a couple more...
Rye, in my modified .BIQ...170 A.D. Egyptians built the Pyramids with those 2 hills there. I just need to do some tech tweaking. I believe Im onto something with my modified version of your mod.
tacfun
Everyone, this is funny...In my modified version I posted a page back Im playing a game and its going very well for everyone and Im ROME by-the-way! Anyways, the Chiense have been DESTROYER in 310BC??...Dam I wonder who did it? This game I have going is very intreging...Byzzies attacked me right...
Have a good trip Rhye!!
tacfun
PS..Looking forward to the changes.
Please can I have some feedback from the people that have downloaded my .BIQ file of Rhyes mod? What about the 500 turn version Rhye??
Rhye,
I did those changes because I felt Greece and Egypt in Ancient times were more powerful nations. I also did that to give Greece a better chance at Colossus and Egypt a better chance at Pyramids... Im not saying its great...but hey maybe someone will like the alternitive version?
tacfun
The reasons we make varient .BIQ Files is to show other ideas and maybe find mistakes or things missing? For example while making varient .BIQ files I found some places that were missing INCENTS(BAD SPELLING!) so Rhye seen and added. Also city placement lists. So-on so-on...Its to help and...
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