Recent content by Takeda

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    Political Compass II

    here's my, incredibly late to the party, contribution: Economic Left/Right: 2.50 Social Libertarian/Authoritarian: 1.79 I'm about where I expected on the Left/Right scale(slightly right of center), but according to this test I'm slightly more Authoritarian than I thought I was...
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    Galactic Civilizations 2 vs Space Empires 5

    wow this board is dead with a capital D ...but I'll weigh in on this several month old topic anyway. SE5 is a horrible broken piece of garbage that shouldn't be played by anyone ever. GalCivII(+ expansions) is a very solid space based 4x game and I'd even go so far to say it's nearly on par...
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    Concerning the Modding dudes (specifically BetterAI and BUGmod)

    Definitely hope so. The BUG guys/girl do some amazing work. I finally got around to trying BAT recently and I'm never going back. Never been a fan of the "Better"AI mod, however. Tried it a few times and IMO it breaks the game. It does improve the AI in some ways but it also leads to...
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    PolyCast Episode 101: "Not Just a Lame Clip Show III"

    booo I wanted to hear you guys give your take on Civ V :sad: Oh well, maybe next week
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    Gold vs everything

    It wasn't so much just a question of improvements, and yes I did keep some very efficient farms. It was more a question of doing absolutely everything in my power to the furtherance of the sole goal of accumulating the most gold-per-turn I possibly could. It was sort of something I did for a...
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    Gold vs everything

    Reflecting on it a bit more I think I'm overstating it. I really put a 'max gold at all costs strategy' into place at around mid-game in my Emperor level Arabia game(though I had somewhat favored gold from the beginning). Where I started to destroy farms to make room for more trading posts...
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    Gold vs everything

    I know, and I don't think I did a very good job of trying to get my point across. My point is that I fear the min/max:everything/gold strategy may be the most efficient. At least based on my last playthrough as a gold whoring Arabia. Where I absolutely trounced the AIs(much more so than usual...
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    Gold vs everything

    The difference is the commerce sliders featured in Civ IV. That and the fact that gold couldn't be used to smooth over EVERY other failing in your empire the way it can in Civ V. Production was unambiguously important in Civ IV, whilst it can almost be ignored in Civ V(especially now that gold...
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    Gold vs everything

    Am I the only one who has an issue with the fact that the resource game in Civ V has essentially been boiled down to a balancing act between gold and happiness? Gold is simply overpowered and a surplus of gold can be easily used to more than mitigate the effects of a shortage of any other...
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    The Slippery Slope

    no it doesn't. A zero-sum game is a game in which nothing is ever created. Thus one players gain is by definition a loss to every other player, etc. Which isn't quite what the OP was describing either. Everyone loses
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    My totally unbiased and definitely not paid for by 2k review

    12/-8 so you give the game a -1.5 overall?
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    New patch (1.0.0.20)

    good god what a bunch of whiny children. I have issues with the game as well, obviously, but what they're doing with patches is perfectly reasonable. They're hammering out the quick fixes first, with game stability correctly regarded as the most urgent priority. Fixing the AI is not a quick...
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    Civ5 vs Civ4 - difficulty

    You consider Chieftain to be "pretty ordinary" :eek: No offense, but I'd consider an average Civ IV player to generally play on Monarch, or at the very least Prince difficulty levels. I didn't even know it was possible to not easily dominate on Chieftain. The player gets massive bonuses on...
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    The AI is ok? Really?! Then watch this.

    Stop whining! http://www.youtube.com/watch?v=WL1lfSzgcAw (can't believe no one has posted this yet).
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