Recent content by Talcove

  1. Talcove

    [GS] your biggest natural disaster

    Me, playing as Mali: Sure, my capital would be right next to a volcano and a tile away from two more, BUT LOOK AT ALL OF THIS FLAT DESERT! Narrator: The phrase, "Playing with fire," used herein has several meanings...
  2. Talcove

    Unpopular opinion: people that blame AI don't play on deity

    Do neural nets and game AI use the graphics processing unit over the central processing unit? I would have thought that the GPU was just for the visuals.
  3. Talcove

    [GS] Sneak Peak 18-12

    I want to say the Inca, but everyone last week was convinced that it was going to be Sweden because of those snowy European-style castles haha.
  4. Talcove

    Did the expansion destroy this game?

    In my latest game, I settled a few cities somewhat close to Germany. They were pretty close, but with governors, policies, and monuments, they were pretty solid in loyalty. The Germans, however, had a bit of a loyalty problem, and one of their cities in that area flipped to me. Awesome...
  5. Talcove

    How does nuclear missile defense work?

    Nuclear missile defense works in-game the same way it does in the real world - it doesn't. Mutually Assured Destruction all the way baby! :lol:
  6. Talcove

    Anyone seen any interesting Emergency yet?

    Every time there is a city state emergency, I join but never get to do anything because the conquered city becomes free due to loyalty anyway. The crazy thing about this is that I still get the rewards from the emergency! If anything, the emergency should only be considered complete if the...
  7. Talcove

    Things Other People Care About But You Don't

    Making tall on par with wide: I actually do care about this, just in opposition to it. If having less cities is as good as having more cities, then why would you put the effort into settling, maintaining, and defending more cities? Wide should absolutely be better. 1UPT: I have been playing...
  8. Talcove

    [R&F] Philosophy of Civilization Choice in R&F

    I like the civ choices in R&F. Too many people just want to see the same bag of civs over and over again. Yes, they were important in history, everybody gets that. However, not having them in the game does not deny that. Nor does having a civ in the game mean that it was super important to...
  9. Talcove

    How okay would you be with losing mainstays for new civs?

    Civ VII should start fresh - cast out all of the 'mainstay' civs and only include, in the base game, civs which have either not yet been in a Civ game, or ones which have only been in one or two. Babylon, China, Rome, Ottomans, America, and so on are neat and whatever, but they have been in...
  10. Talcove

    [R&F] New Features Rundown (16/01)

    I'm glad, looking forward to know the context in which these new civs will operate!
  11. Talcove

    [R&F] Poll: which are the last 4 R&F civs?

    Ethopia and Italy. Austria and (Hungary OR HRE). Carthage and Phoenicia. Assyria and Babylon. Different themes, but they could certainly be thematically linked.
  12. Talcove

    [R&F] Poll: which are the last 4 R&F civs?

    Geographic diversity. The devs states some time ago that geographic and cultural diversity/TSL is a consideration when choosing which civs get in this time around. Considering Australia and Aboriginal Australians are really the only two civs that you can put in Australia, and former is way...
  13. Talcove

    likelihood of the inca being in the expansion?

    The developers have stated that they are looking at geographic and cultural diversity/TSL when considering which civs to include. Currently, even after DLC and the first four civs from this expansion, there is only one civ in South America. This makes it highly likely that we will be getting a...
  14. Talcove

    [R&F] [POLL] 9th January First Look : Region / Culture that will covered

    Looking through the geographical lens seems to help with this expansion. Leader 1: South Asia Civ1: Europe Civ2: East Asia Civ3: East Asia Civ4: North America With that, I don't think we'll be getting any more Asian civs in this expansion. North America tends not to get a ton of attention...
  15. Talcove

    [R&F] Cree First Look

    That makes sense, but this expansion is also adding two east-Asian civs (Mongolia and Korea) that are fairly close to each other. Further, the last DLC added two southeast-Asian civs (Khmer and Indonesia) that are also quite close to each other. Then again, multiple civs from certain regions...
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