Recent content by Tempestfury

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    Mods for Tall Play?

    Honestly? No. I've looked into it, but it's been too big of a change for my liking. Hitting aspects I actually like in the game, such as the Era system, as well as clashing with other mods I have and enjoy, such as Civilizations Expanded and District Expansions. Thanks for the suggestion...
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    [NFP] Three Medium-Sized Ideas

    As the title says, just a few ideas I would love to see made. One of them I don’t think would be too hard to implement, maybe? But the others, I think could be rather time-consuming. Not particularly tricky if you know what your doing (which I don’t and I don’t even know where to start), but...
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    Mods for Tall Play?

    As the title says, does anyone have any good mods for Tall Play Civilization 6? I'm trying to play Civ 6 with some friends of mine, and most of us prefer to play tall rather than wide, focusing on only a small amount of cities, and expanding slowly, rather than stretching our cities out as...
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    DLC Content... for Free?

    I'm the host through. The games I've played where I noticed we had the extra City States, have been with me playing Civ 6 offline via Local Network. With the other player using Family Sharing in order to play it themselves. And the way I checked myself was by going onto the Game Creation and...
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    DLC Content... for Free?

    Not really sure if this is just me, or if other people have encountered this as well. But while I was pursuing the Steam Store Page, trying to decide whenever or not I wanted to buy the Frontier Pass, or just buy some of the separate packs, I noticed something odd. Specifically. The Babylon...
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    [GS] Mods Didn't Load in Multiplayer

    So, I'm playing Multiplayer with my Family, and in order to play the game with only 1 version of Civ 6, I was playing offline, and my family played on their account, playing Civ 6 of Family Share. I was the host of the game, as I'm the individual who had the most knowledge of how the game works...
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    New patch 20 December

    Honestly, I really feel that people are judging the patch way, way too harshly. Just like player1 said, I think being are overestimating just how much can be done in 30’s days in order to overhaul the AI and fix the UI, stuff which people still have an issue with and completely tunnel vision on...
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    Is AI really brain dead?

    I don't think it's all that bad. I mean, in my first game. Prince Difficulty. 2 of the AI were killed by one of the other AI.
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    Civ 6 vs VP

    My thoughts? Wait until the game is out before making a decision.
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    New modpack vox populi 9-19!!

    Oh I see. Well, I do like the concept of random events, so it's nice to know that they will be existing in some form at least.
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    New modpack vox populi 9-19!!

    Huh, you disabled events? Was that necessary to make it stable? Anyway to undisable them?
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    New modpack vox populi 9-19!!

    That was quick.
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    New modpack vox populi 9-19!!

    Well well well. I will admit, I am curious to see if this will actually work. The intention is that all of the previous problems with multiplayer are finally fixed, correct?
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    New Version - September 18th (9/18)

    I kinda liked that about Japan through. They aren't focused on one route especially. If your like me, and prefer to just build cities and improve them and try to win peacefully, then their culutre and food bonus from resources and atols is great, and syngergizes well with the coastal pantheon...
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    New Version - September 18th (9/18)

    Wait, hold on. Japan is losing ALL of their coastal relevance? ... Jesus Christ you have killed my most preferred Civilization dead in the water. Now you HAVE to play them military, otherwise your :) :) :) :):) :) :) :):) :) :) :):) :) :) :)ed. Thanks. I guess when I move to this patch, and...
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