Recent content by The Dark Knight

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    Limit of 8 civs per map (sort of) confirmed

    What about multiplayer? What if i want to be PAC and a friend wants to be him to? In Civ V there can be multiple of the same civilization (they just get a different color, and their capital get a name from another city of the civilization)
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    Where are the Natural Wonders?

    I personally would like some natural wonders, but i wouldn't mind if they didn't put any in , with all the different ruins (Progenitor Ruins, Derelict Settlements, Crashed Satellites, Alien Skeletons) there is enough reason to explore the world :)
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    Slavic Fed and Miasma satellites

    Normally u can deorbited ur own satellites manually :).
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    Where Are the Wide Empires in BE?

    This would be nice :). Where did you get this info?
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    Are basic resources made by Weather Controllers permanent?

    That would be OP, i think it's more like 2 - 3 resources (if they make it possible for resources to spawn on coast tiles)
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    ICS Theorycrafting!

    a) I think he meens xxxCxxxxxxCxxx. With CxxxC the city's working radius conflicts with each other. b) Prosperity gives growth, industry gives money and production. For ICS industry is better (because of the growth of prosperity).
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    Ranged vs. Melee

    Ranged units are still strong, they are now weak against melee attacks (if u do a ranged attack against them their ranged combat strength counts). An example: In Civ V the crossbowmen: 18 ranged strength and 13 melee strength. A pikemen has 16 strength. A crossbowmen can take a beating from...
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    Can I conquer a Station?

    I meen destroy them, sorry :).
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    Poll: Best Sponser

    PAC: 10 % Better wonder production and 25 % tile improvement rate. Always handy :)
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    Poll: Best Cargo

    Don't think u can, i tried it with my original poll about colonists but couldn't do it...
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    Poll: Best Colonists

    Scientists are really powerfull because: - u get 5 science instead of 3 science from the very beginning in ur capital --> Techs are going way faster than ur competition if u can keep ur city growing early game. - When u settle and the outpost becomes a city the tech penalty's are reduced if...
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    Going Wide - Possible Strategies and Loadouts

    I think going tall and eventually going wide is optimal here: - There is a tile improvement call "biowell": it gives 2 food, 1 health and costs 2 energy. If u build 6 - 8 around every city (and 3 generators to compensate). - Build all health buildings u can - Get the virtues "9. Community...
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    Can I conquer a Station?

    Hope u can conquer stations (or they have to change the 3 tiles found radius to 2) because i hate it when i want to settle somewhere and i find out that a station settled 10 turns before me... on or near the spot i wanted to settle. I usually stay "small" with 10 city's max in a game so i can't...
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    Known virtues and tooltip madness.

    PC gamer 100 turns, i also found prosperity number 2: it gives a free worker. It looks like i'm going into the prosperity tree after all :)
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    culture expands borders on alien world?

    Indeed. If man goes to a other planet to settle it, it will have culture. Culture envelops all this: arts and other manifestations of human intellectual achievement, The ideas, customs, and social behaviour of a particular people or society, and many many more. Even if man goes into 1 of the...
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