Recent content by The Doodler

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    WoC v1.00 Bug Thread - NOT Specific Modules

    Sure. The first is the info screen and the following two are the weird health button thingy. I don't have any modules at the moment so it's definitely a core thing.
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    WoC v1.00 Bug Thread - NOT Specific Modules

    I've noticed a couple of issues so far. Firstly the F9 Info Screen doesn't seem to work properly. Opening the screen just reveals nothing but the standard background and the exit button - no graphs or other buttons - nothing. Also, I have noticed a health sign with a '1' next to it when the...
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    [BtS-WoC] World of Civilization - Modding Standard

    This is amazing. It's so neat and flexible. Thanks a lot for all the hard work.
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    Early game strategy

    You seem to constantly reply with some sarcastic and/or elitist comment. Please stop it.
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    Some help on city specialisation

    Before I go for the usual help yearning, I will first explain how I specialise my cities - hey, this could be completely wrong so feel free to criticise. For any site I always count the possible food surplus for when the city population his 20. There are, of course, a number of outcomes ...
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    Bug Reports

    This mod is incredible - very clever stuff. One problem I have, however, is every since I put Solver's Patch in the Rev Mod folder the AI literally kills itself every time AI automation is turned on. All units and cities just disappear and one loses the game. Quite odd.
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    Balancing growth and production

    I always find it difficult to determine whether or not to focus more on growth or production in individual cities, and especially within the early game. A very common example is right after your first city is founded and you reach the difficult decision of placing your lone citizen on a 3 food...
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    Favourite map scripts

    I've experimented with many map scripts too, and am so far only satisfied with tectonics - unique, realistic landmasses with large mountain ranges etc. is defo my cup of tea.
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    Non-normal speeds unfair to AI>

    I read somewhere on here that playing the game on epic or marathon speeds, gives an advantage to the player over the AI. Is this true? To be honest, I don't see how it can be. Thanks.
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    Hemispheres

    I've been playing around with the new hemispheres map and am enjoying it. The one thing that seems to happen constantly, however, is that I spawn a fair distance from the AI - even if it's a crowded game. The AI, meanwhile is left huddled together. I don't know about anyone else here, but I...
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    Random Personalities?

    I always turn on random personalities when I start a new game, but I've noticed it's popular to leave the box unchecked in these parts. May I ask why? I see random personalities as a way of making the game more interesting - in that you don't know who to trust and who to dispose of quickly...
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    Some questions regarding pre-cat war.

    Okay guys, thanks for the help. I quess I was aware of how adavanced the opponent was, but seeing just a couple of archers guarding the cities just seemed too tempting.
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    Some questions regarding pre-cat war.

    Okay, I'm playing on Prince difficulty and, to put it simply, I suck at war. This is what ALWAYS happens. Me: (looking at my neighbour's border cities) Hmm ... only about two archers defending each city. I can take each one easily with some Immortals, axemen and swordsmen. I then...
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    SevoMod 3

    Thanks a lot!
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    SevoMod 3

    Hey Sevo. I've been lurker here for ages but I feel that I simply most comment on how much I'm looking forward to this mod. Thanks a lot for all your work.
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