Recent content by The_Jackal

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    Moving maps from mod to mod?

    Thanks! It worked like a charm.
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    Moving maps from mod to mod?

    I am working on a mod, for fun, and I wanted a clean earth map. I was going to transfer the maps from the startingpoints mod. I placed them into the private maps of the new mod, but when I go to play a scenario I still have to load startingpoints and therefore cannot play with my mod. Sorry...
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    Question for Mod... Replacing corporations

    Thanks! I have 4 of 7 right now with that. I have some ideas for the other ones, too.
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    Question for Mod... Replacing corporations

    I am continuing work on my Age of Absolutism mod after taking a break... I wanted to replace the corporation wiht guilds, and so far I have Medici Banks and Huegonot (Misspelled) artisans. Any other ideas would be great whether for the guilds or for the mod.
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    Age of Absolutism

    Thanks! They actually do halp some, though.
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    Age of Absolutism

    Thanks for the tech ideas Ajidica. I currently have them opened on my desktop. And thanks very much for the pop info, Androrc. I really needed that. I am going to start making a tech tree in excel, now and will also start making units (Not scripting). I think I will make one scenario using...
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    Age of Absolutism

    Thank you for your input. I really want to start after the 30 years war, but I like the idea of having late Renaissance units, like Swiss Pikemen and Rodeleros (Spanish Swordsmen, deemed inefficeint and most groups disbanded by 1530). At 1650, though, I feel that most of the interesting...
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    Age of Absolutism

    Alright, thanks for all the comments, keep any ideas coming. I am trying to decide whether to cut off the mod at a time period not. I may stop the new tech tree with pre-WWI techs and then leave more time for playability and more, "What could I do differently" and "What if" scenarios. I think...
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    Age of Absolutism

    Sorry couldn't get spacing to work, I wan't to keep the outline form that I have...
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    Age of Absolutism

    Hey, thanks for all the help. I think I might start this scenario with most European civs having reniassance era units. I would like to remake the tech tree to allow for Hussars, and other units that were taken out of that time period. Here is my rough civ outline. I would like to give most...
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    Age of Absolutism

    Alright, thanks. I will have to pull a "Earth 1000 AD" and have some leaders not from that time period. I will use Karl XII, though. I am not sure whether to give the Russians St. Petersburg to start or not. If I give it to them, I am not historically correct if I give other parts to Sweden...
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    Age of Absolutism

    Alright, thanks.
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    Age of Absolutism

    Hey, I was thinking about making myself an Age of Absolutism Mod. I mean if I could actually complete it I would post it. I was going to make it simple and take the default Europe map from BTS. I am an ameteur modder and just am doing this for fun. I would like to change the techs...
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    PokeMod: Just for fun

    I have been thinking about doing a simple mod in which you can control one of the regions as a nation. I was going to make a dragon age mod, but it wouldnt be done until after civ 5 came out. This mod would be relatively easy. I would not turn pokemon into units, but would use many other...
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    Minor Civs

    Thanks, I will try that out
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