Recent content by TheDouche

  1. T

    [R&F] Hardest Civs to Deal With

    Legend says they call it the "restart" button.
  2. T

    [R&F] Getting Rolled on Deity

    What's the second district you focus on Victoria? Campus? IZ?
  3. T

    [R&F] Getting Rolled on Deity

    Look, I'm getting around 200-220 most of the time. I tend to like playing peacefully, my last game I got 7 cities only, no place for natural parks, and a trajan nuts on culture, and I still snatched a 220 win. Are people just warring early, to get the snowball going? I doubt 150-180 is a...
  4. T

    [R&F] Getting Rolled on Deity

    I think there are unwinnable starts for everyone. How do you do that? Is it like a perfect scenario where the stars align? Natural wonder start, harvest, 4 culture CS and kilwa?
  5. T

    Unpopular opinion: people that blame AI don't play on deity

    From reading your posts guys, I understand now that by "better AI" people probably mean a better interacting AI, that will make logical trades and political decisions, good usage of spies and actually pursue their win condition. I reckon most people don't want a perfectly overflow-abusing AI...
  6. T

    Unpopular opinion: people that blame AI don't play on deity

    This clearly doesn't apply to everyone, but I think it stands true for most. I'm not a troll and I am in no way trying to stirr things up, but I feel like the truth should be said. If the game had a decent AI, 90% of the players couldn't enjoy it. I know it, some of you know it, and guys at...
  7. T

    [R&F] Power Ranking the Civs (Rise and Fall)

    @Jewelrunna I like reading your posts, it looks like you've put some thought into it. I think you are greatly underestimating though the impact of +3 to all units in ancient era. Also, 15% for the best wonders in the game is sooo fun. Getting that Ruhr makes my juices flow. France is waay higher...
  8. T

    [R&F] Power Ranking the Civs (Rise and Fall)

    I dont know how many deity surrounded by 3 situations you guys had, but I can tell you there's times when aztec and sumeria won't make it, cuz they don't scale well enough and the attrition is slowly killing you. That's why a civ like rome is stronger in my opinion. Fastest oligarchy in game...
  9. T

    How to play GOTM?

    It seems like my version of the game is an old one. Any idea on how to update it? Nope, I'm not using a MAC.
  10. T

    How to play GOTM?

    I'm having some trouble. The game is crushing before it loads. Might be because I have all DLCs?
  11. T

    Is Rome OP?

    There are some good things on the list, especially peter and shaka being up there. But I can't agree with a ranking system that gives both the legion and the U-boat the same 3 points. The deity games I know, legion is way more useful 95% of the time. OP is right here. Rome is one of the...
  12. T

    [R&F] District Timing

    As people have stated above, the timings are situational. There is no optimal timing that works for every map. You should however use the 50% melee/settler policy card when chopping. Settling is a priority, and is more important than districts early. You can make exceptions when you get +3/+4...
  13. T

    Battering Ram

    They dont help that much vs lvl 3 walls, but are still OP. I never use catapults :D
  14. T

    [R&F] Civ of the Week: Zulu

    As a deity only player that gets 170 turn victories from time to time (props to civtrader6 for that), I think zulu are one of the strongest civs around. The cheap ikanda means you can resist the early rushes (was surrounded by 3 AI and managed to get out on top). Also, the early powerful corps...
  15. T

    [R&F] Civ of the Week: Rome!

    I think Rome is one of the most consistent civs out there, and alongside with Monte and Nubia they can win in pretty much any situations. I like to start with an encampment, settle a city for a government plaza chop and one for the iron mine boost. Around turn 50-60, you start steamrolling with...
Top Bottom