Recent content by thegreekweegee

  1. thegreekweegee

    [MOD] MagisterModmod

    That's what makes Fall from Heaven so fun compared to other mods tbh; you can just go balls to the wall with the insanity and make a complete joke out of the endgame once you're reasonably built up with the necessary "infrastructure". It's a mixed blessing the AI can't understand half of what...
  2. thegreekweegee

    [MOD] MagisterModmod

    Pretty much. It looks kinda goofy, but not that bad. Then again, my stance on models is if it isn't stuck on a t-pose or looks immensely atrocious, it's fine. In general, for a quick hack job to diversify the dragons, the result's fine. Not great, not terrible, I wouldn't stress over it.
  3. thegreekweegee

    PAE VI

    In all honesty, once you start covering other eras, you're pretty much obligated to cover them all. I'd rather Pie's Ancient Europe stayed in the ancient/classical eras for now, and have Pie nail everything down in that period before thinking of moving to other eras and the mechanics they'll...
  4. thegreekweegee

    [MOD] MagisterModmod

    Oh boy, I feel something big is going to hit us in the near future. The Cult of the Dragon always felt a bit gimmicky as a religion, so to see it expanded to the level of the rest would be very welcome. Do it. I always felt the named dragons we've seen so far are exemplary members of their...
  5. thegreekweegee

    [MOD] MagisterModmod

    I never experienced any random crashes during my gaming sessions, and I don't think anyone else did either recently; you should be fine playing it.
  6. thegreekweegee

    [MOD] MagisterModmod

    I was reading that again, and I thought of a little something when it came to Enchantment spells. AFAIK Enchantment is best utilized with other spheres for the strongest results, so Flaming Arrows would make more sense if it was combined with Fire mana or something of the sort. Enchantment 2...
  7. thegreekweegee

    [MOD] MagisterModmod

    Enchantment for the Order sounds kinda iffy, but I can see why you'd want it due to Herald's Blessing. As I think about it more, however, it does fit in a funny way (be virtuous, or else). Same goes for the Empyrean, no complaints on Creation and Metamagic being included. They'd be well suited...
  8. thegreekweegee

    [MOD] MagisterModmod

    Yeah, those sounds much better. Miscasting and random effects aren't something I normally play with, but with that, both would be pretty balanced. That's fair, I see your point in it becoming quite ridiculous when you add summon powerups into the mix. In Fullmetal Alchemist, there was a...
  9. thegreekweegee

    [MOD] MagisterModmod

    Or sth like Thunderstorm, which damages units in a 2 movement radius + extinguishes smoke/flames with a MUCH bigger effect on naval units, like a much more punchy mix of Spring and Maelstrom. As long as the unit is sacrificed for this, it'll be fine. For a non-sacrificial spell, you could try...
  10. thegreekweegee

    [MOD] MagisterModmod

    Then I guess we'll have to wait for lfgr to implement such a thing for my idea to be implementable. It'll take a while, since he's not able to mod atm, but I hope it'll come to fruition. This mechanic could be more useful for Heroes, as you already mentioned the once-in-a-lifetime power mages...
  11. thegreekweegee

    PAE VI

    Obligatory :crazyeye:
  12. thegreekweegee

    [MOD] MagisterModmod

    For the first one, you already have Sphere affinity and Sphere 3 give +1 affinity to the sphere's mana, and stacking them together can lead to a runaway effect of sorts. I'm reminded of the super affinity suggestion I made though, so maybe it could go like this: affinity gives instant access to...
  13. thegreekweegee

    [MOD] MagisterModmod

    Smoke is implemented as an Improvement, so it already destroys and blocks other Improvements from existing on the tile, and I'm sure you can't build anything in Flames, since unless you have a fire resistant unit, it's outright impassable. Implementing unhappiness from terrain features could be...
  14. thegreekweegee

    [MOD] MagisterModmod

    Miscasting sounds like a great idea to have, though I can see it becoming annoying if implemented heavy-handedly. Miscasting chances being lowered for higher leveled units would also be a nice feature to have, something to denote experience leaving less room for mishaps. Speaking of which, in...
  15. thegreekweegee

    [MOD] MagisterModmod

    Hey now, it's not like he does it as a full time job :^) Just curious on what he has next in store for us. @MagisterCultuum Scouring the Leaderhead Infos xml for the unit voiceline stuff, I've noticed the fact Amelanchier and Volanna were commented out of the Doviello. Did you plan to add them...
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