Recent content by TheInsaneKid

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    Preview of the new additions

    I like that very high map! Any chance of the very high map with very low civilization starting locations? You could call it Very Very or something, haha.
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    v1.16

    Thanks :goodjob:
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    What shall we research next?

    Hi! I like your mods! I usually play RFC RAND, I find it more exciting to not know what could happen... I thought I would rank your ideas in order I I think would be coolest to least essential (but just based on how I like to play): Further RFC development Religions could use some...
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    Crashes

    I frequently get crashes when founding new cities.
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    FFH2 0.33 cosmetic issues

    Oh, sorry. I realized I didn't even really know how to describe it when I started writing it up, haha.
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    FFH2 0.33 cosmetic issues

    I didn't see this listed on first page, but with some more horizontal units, like a lion, their big closeup picture in the lower left cover the text listed to the right. You can manually turn the closeup unit to get it out of the way, but it is annoying to have to do that everytime.
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    Rhye, a new Blake AI is available. Please include it!

    They made a nice article on how to easily merge your code bases together: http://sourceforge.net/docman/display_doc.php?docid=37729&group_id=178407
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    Rhye, a new Blake AI is available. Please include it!

    The code is available here: http://sourceforge.net/svn/?group_id=178407 The changes seem pretty major, but is still rapidly changing like an alpha.
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    Earth map, 18 civs, a story of a persian leader

    I like this story--hope you share more of it.
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    Earth map, 24 civs [for Warlords]

    Open the MODS folder for Warlords. Find the Earth24 folder and open it. Open the Assets folder. Drag the new CvGameCoreDLL.dll that you downloaded over the old one.
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