I've got to say a few things here. And knowing me it'll probably sound a bit ranty so i apologise ahead of time. I also apologise if this isn't really the right thread for some of it but it's all really to do with the migration.
I agree with Thorvald about having to be logged in to see or use...
This seems pretty nooby to me, but i'm clearly misunderstanding something. I can't seem to find anything about it anywhere. But i'm modifying the current ROMAND files and looking at adding new religions and would like to follow the same file paths as ROMAND does. However, when i'm looking for...
Hey, just on my first game of AD6 and found an interesting bug. Only using this mod. Doesn't look like anyone else has found it, so i'm not quite sure as to how it's come about. But on selecting my first Policy (opening the first tree on the left, which should give 3 culture per turn), i was...
Found an easy fix bug last night. You can buy one of the Drama wonders suprisingly cheap (just over 2k gold). Think it was Theatre Of Dionysus, and i think it's this line (slap me if i'm being daft!).
That's line 3770 in the file.
Wonder why i'm struggling to build wonders on my current game then. Have some of the wonders changed required resources to stone? There's about 4 or 5 wonders that i'd normally have built already and i can't yet for some reason, there just seems to be a massive shortage of stone. I must be...
I'm suprised nobody else has posted it yet (unless i've just not noticed while glancing through!), but the Stone resource only provides 1 per quarry again (i'm sure it's been fixed for the last few versions), which is making wonder building nigh on impossible. Not sure if you've done this on...
Just a quick minor bug spotted yesterbobs, mountain on a plains hex just appeared as plains. Not found any more yet to check if it's an odd one off, but sounds more likely to be a simple script fix (i don't know the tables for maps though so i'm just guessing lols).
On the PT subject...it's...
Aw...this means i'm gonna have to hurry up killing off the world and update to the new version! Curse you and your incredible prolificness! (Is that even a word?) :lol:
It'll be an easy task when you buy a few merc legions (they seem a little OP, 2 can take a strong city in 2 turns). Nothing...
Nope, just your mods. Gonna run the game from save again now and see if i can reproduce. I'll post what i find in an edit here (if anything).
Nope, did everything the same (it's early game, so hardly any units/cities). Different event came up and no crash.
Just had a rather unexpected crash out, seemingly from an events and decisions routine. Never happened before, the eclipse event somehow killed off the game on clicking on it. Anyways, if it's any help, here's the crash log.
Doesn't look like it worked...testing before editing to fix.
No, it...
A couple more bugs related to the resources.
Most "Luxury" resources (as listed in the pedia, such as bison, wheat, fish) don't bring any happiness, only the vanilla ones seem to do this. Might be listed in the wrong section of the pedia as there's nothing in the bonus section now.
Wheat. The...
Cheers PawelS, totally forgot that'd been mentioned before.
Found a couple of bugs on 17.
Stone appears on the map but when it's quarried it doesn't add to the resource list (i'm presuming that's something to do with the bug PawelS has mentioned).
The bug with the Atlas files on the culture...
Great mod Rob! I've been working on one with a similar plan so it's great to have something like this to play on while i work.
Also i love the Civs you added (especially the Parisi which are local to me!). Are they available to download seperately to play on vanilla/with other mods? I've...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.