Recent content by TimGB

  1. TimGB

    Europe 1000AD

    Updated to make the Crusader States playable, plus a few minor map tweaks.
  2. TimGB

    Europe 1000AD

    Hi! Does anyone else still browse this forum for scenarios and maps, or is it just me? I've been working for these past few days on a little project, to bring the 1000AD scenario to the Europe map. I've done a few tests to try and balance it out so that no AI civ snowballs. The scenario is not...
  3. TimGB

    I've encountered a problem while changing the colours of the civs in a scenario.

    Update: I've discovered that while in the mod, the civs Byzantium, Greece and Rome have no user interface. Maybe that's related? EDIT: I changed the civs in question to Russia but that didn't fix the colour bug.
  4. TimGB

    I've encountered a problem while changing the colours of the civs in a scenario.

    I assigned the colours in the Scenario itself. There isn't a Tu-Fan civ, it's just a re-decorated Korea with a re-named Gandhi as its leader. My usual process is to save the scenario in worldbuilder, then open the file (.CivBeyondSwordWBSave) using notepad and change the colours, names, logos...
  5. TimGB

    [BTS] I've encountered a problem while changing the colours of the civs in a scenario.

    I've changed the colours and flags of the civs in The Navy Seal's Earth1000AD scenario, to make the game look nicer. However, when I actually play the scenario, the colours revert back to what they were before, while the flags do change. I know the colours I added are valid, as the game...
  6. TimGB

    I've encountered a problem while changing the colours of the civs in a scenario.

    This isn't strictly about BAT, however s.bernbaum helpfully recommended I post here by as my problem is probably familiar to you. I've changed the colours and flags of the civs in The Navy Seal's Earth1000AD scenario, to make the game look nicer. However, when I actually play the scenario, the...
  7. TimGB

    Scenario not Working

    In the mod, try changing the folder name to "PrivateMaps". Most mods I know give it this name. Alternatively, try putting the scenarios in your Worldbuilder saves folder. You can find where this is by going into Worldbuilder in-game, then clicking "Save" and then looking at what the directory...
  8. TimGB

    [BTS] I've encountered a problem while changing the colours of the civs in a scenario.

    I've changed the colours and flags of the civs in The Navy Seal's Earth1000AD scenario, to make the game look nicer. However, when I actually play the scenario, the colours revert back to what they were before, while the flags do change. I know the colours I added are valid, as the game...
  9. TimGB

    Dynamic Civ Names

    Anyone else getting the "Iberian Union" bug? Spain, Portugal and Aragon are all 'Iberian Union' by default. I've tried looking it up in the code but I can't find the problem yet.
  10. TimGB

    Modders needed for a fictional Civ 5 game.

    Thanks for helping with this! I too have very little free time (indeed much less than I thought I had when writing this post), so there is no rush. :)
  11. TimGB

    Forum migrated to xenforo!

    Hi, I cannot download a single item anymore (This was not a problem on the old civfanatics). All download links lead to errors, saying the file could not be found (even if they are super recent ones). It may be due to my strict university internet, which is provided by JANET, and likes to block...
  12. TimGB

    Modders needed for a fictional Civ 5 game.

    Alright that's fine. We'll try and learn how to do the other bits ourselves. I don't think there'll be a problem using the community patch, since the civs are only really designed to be played against each other.
  13. TimGB

    Modders needed for a fictional Civ 5 game.

    The other 10 logos are here:
  14. TimGB

    Modders needed for a fictional Civ 5 game.

    Thank you so much!! :D Here are the uniques: https://www.reddit.com/r/CBRBattleRoyale/comments/4t6wch/the_complete_the_comprehensive_the_very_very/ If any of these are too complicated we'll be happy to change them to something simpler. I've also attached half the logos, and I'll attach...
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