Recent content by tmachineorg

  1. T

    Civ1 Map Generation explained

    4 years later... I've been working on a Civ4/5/6 clone, and decided to try modding it to run traditional Civ1. Most of the features have been quick and easy to add, but the map generation seemed like it would kill me - I don't even use the terrain types from Civ1 (in my designs, Forest is an...
Top Bottom