I need to remember to select (email notification) when I post a question (slaps forehead).
Preface Note before I answer: I've been playing Civ for 20 years; only recently did I break down and buy Civ5. I realized early on strats that crush on King level & below (I started on Prince), are not...
Enemy AI often leaves ruins right next to their own starting location as they beeline directly from point A to B. Us mortals tend to spiral out from our starting location revealing larger portions of the map.
I agree. Nothing is worse than following a guide to improving your own game play, then realizing the author is playing on settler mode.
I don't offer strategies (currently playing on Emperor).
p.s. The moderators should also prune outdated threads and the players should post concise subject...
I like that you put up a test. I'm going to do the same.
However, to make the test more accurate, wouldn't it be better to run the same civ twice from the same start with ruins, barbs and any other factor that would jinx the results?
The two test should determine which opening allows for...
Please, DO NOT get discouraged by the critics. Your videos & insights have done wonders for my game play (pun intended).
Your fans far outweigh any detractors.
Long time Civver; recent convert to Civ5 (though not much love for Steam as a resource HOG).
Playing on King level, mostly with a friend. Until recently my opening moves were Tradition (for culture), then to Liberty working towards the FREE settler and early expansion. That means as I move...
Raging Barbs also keeps the computer opponents in line, allowing for more CS love. Yes, they can be a pain for your own plans, but human(s) are tactfully flexible.
If there is a way to keep some civs from DoW consistently, I haven't seen it. It seems there has to be some deterrent.
I normally play on a HUGE map with a buddy of mine. The last game I used good ole' Neb and had Japan & Polynesia as haters with Japan declaring war soon after game start...
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