Recent content by toomanysecrets

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    Bug Reports and Discussion

    MNAI 2.71 Apparently AI is not picking Spheres promotions at all. Is it happening only to me? Here is a screenshot of a Sheaim stack. But it is happening to every AI in every game. I don't know if it is related but "puppet states", "advanced tactics" and "multiple production" active...
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    FfH2 Bug Thread

    While we are waiting for this strange AI behaviour to be fixed, I found out by chance that if you enable in the "custom game" starting options "AI ignores building requirements" the AI is happy to build all sort of units even in war time and in much more moderate numbers. So no need to...
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    FfH2 Bug Thread

    I have an update on this issue: when the city cultural borders reached the third ring, workers started improving the third ring! only the third ring. So I think there is an error in the code that makes the tiles interesting to the workers: something like "greater than second ring and within...
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    FfH2 Bug Thread

    I'm running patch J: clean install of civ4,warlords,bts,patch 3.19, then FFH and patch J. Two of the three options for worker automation seems broken in my games. build trade network works. Improve nearest city and improve all do not work as I would expect anymore. I see workers building...
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    FfH2 Bug Thread

    I'm not sure if this is a bug or if it should be posted in the art thread, because I never used the mercurians before. The problem happens with angel of death, ophidian and repentant angel. repentant angel has the same look as a normal angel, ophidian has the same look as a war chariot...
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    Let's talk about the mountains of Erebus

    I like the erebus maps, I only play them. I know they are not perfect, but they have a lot of flavor. To fix its problems (mainly bad start points, closed valleys) , usually after some turns I open up the map editor and look around at how the civs are going, and if someone is locked inside a...
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