It seems like automated workers replace features to build normal improvements on non resource tiles, ets vilalge on road, fort to pass land into lake or the other side. All this happens despite having the don't remove features option enabled. Is this intended? Ngl in case of Netherlands it's...
I've been playing YnAEMP v.24 for a long time but since one update, the spy amount changed to 1 per policy/era. Is it how it's supposed to work regardless of the map size, or is it some kind of bug?
I noticed following thing: automated workers tend to sit inside 1 tile island cities where is nothing to upgrade(as can be seen on screen) additionally they had to travel a "little" bit of way to get there. It's rather bug than feature for me. :D
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