Recent content by turtlefang

  1. T

    to grow or not to grow

    Forgetting the cultural victory, the rest is about controlling happiness at any level. Its just harder as you go up. The more cities you build, the more unhappy people get. You get a -3 per city plus -1 per population (unless your India). So you have to decide if the location the city will be...
  2. T

    Favourite civ

    My favorite is Aztecs as I allows use their UU, UB and unique ability. Plus it forces me out of my builder mode that I have tenacity to fall into if I play a non-aggressive civs. As far as China upgrading to the best rifleman, we will have to disagree on that one. A jag by the time it hits a...
  3. T

    What is your favorite Unique Building?

    I went with the floating garden but its a tough choice between the floating garden or the satraps court - food or happiness/gold?
  4. T

    The Best Unique Unit? 1#

    The jaguars. It gets woodcraft, healing two points after a kill, and a jungle defensive bonus on building - and all of these remain with the unit through out its promotions in the infantry line. Build them early and often and they form the core of your army for the entire game - add in a couple...
  5. T

    South American Invulnerability

    I don't fine SA much fun to play and I play the Aztecs a lot. So scouting not a big issue and the jags get a defensive bonus in jungle making it even better defense. The big problem's growth. Jungles give two food so getting surplus food means either cutting jungle or finding a clearing to...
  6. T

    What is your favorite Civilization?

    Aztecs as I like the fact that jags have a movement advantage, upgrade last through the game as the unit upgrades, and the growth advantage the building gives plus it pushes me out of my builder mode with the extra social policy points for unit kills. Just a fun civ to play.
  7. T

    How many others experience this

    I wish I could play sessions that long. However, between the wife, kids, dogs, work and other parts of real life, a three hour session is long for me. Many years ago before I was married, I could play games all night and go to work the next day - or lose weekends if I didn't have a party to go...
  8. T

    What is your favorite Unique Unit? 2#

    I would have to agree with the comments regarding the Keshik - its simply a killer in the hands of a human player. While I hate Naresauan's Elephants, it doesn't compare with the damage the Keshik does when it arrives in force.
  9. T

    The Happiness Factor

    With Persia, try to get to the satrap building ASAP - it generates both gold and happiness for each city. Make sure you have all the usual happiness building as soon as they come on line - the coliseum, etc.... You didn't mention the social policy you have chosen, but if can get mercantilism...
  10. T

    Airports, Aircraft Buildings, and Aircraft Abilities

    There are a number of issues raised here and few I will throw out for consideration: 1) Regarding airlifts. I worked in aircraft logistics for a long time. You can forget 70 ton tanks on aircraft. Even on the C130, you run into a load issue as far as weight per square foot on the aircraft...
  11. T

    Restore Production Buildings Pre-Patch Yield Modifiers

    The question is whether the game plays better or worse with these changes. Overall, IMO, the game plays better with the changes made in the last patch. The only change that I think should be reconsidered is the change to the Factory. Because it cost one coal, and coal usually a relatively...
  12. T

    Is cavalry weak?

    Mounted units are relatively weak but useful. I usually have a few to keep a reserve and kill off enemy archers. But the main combat force will be swords class with a few spears/pikes backed by archers. Except of course if I have a UU. Tanks, on the other hand, simply rule. By then, you...
  13. T

    Japan are disgustingly overpowered

    One other thing to do - as with any other really aggressive and potentially strong attacker next to you - is build walls on your breaker city to help your archers. You know Japan will attack - and attack - and attack, so unlike other cases, walling a city next to Japan will pay for itself in...
  14. T

    Raging Barbs = easier game for human player?

    Raging barbs will produce more barbs from camps but does not increase the number of camps or the respawn rate as camps get destroyed. So you get more barbs coming at you but no more camps. At the lower levels, it will destroy the AI ability to expand. Somewhere above Prince, it feels to me...
  15. T

    Worst Civ?

    I would vote England. On anything except a heavy water map, England at a disadvantage and even on a heavy water map the English longbowmen and faster naval movement don't really work well together. Spain very map dependent but they have some solid units to fall back on even if the NW don't...
Top Bottom